FTL-SDK is a cross platform SDK written in C to enable sending audio/video to mixer using our FTL service
- Windows
- iOS/OSX
- Android/Linux
Due to the nature of WebRTC the following audio and video formats are required
- Opus at 48khz
- H.264 (most profiles are supported including baseline, main and high)
- for the lowest delay B Frames should be disabled
Prerequisites:
- cmake 2.8.0 or later
- gcc or Visual Studio 2015 Community (or better) and many other tool chains
getting the code:
git clone https://github.com/mixer/ftl-sdk
cd ftl-sdk
git submodule update --init
in the directory containing CMakeList.txt (ftl-sdk/) create a folder
mkdir build
cd build
cmake ..
make
in the directory containing CMakeList.txt (ftl-sdk) create a folder
mkdir build
cd build
cmake -G "Visual Studio 14 2015 Win64" ..
msbuild /p:Configuration=Release ALL_BUILD.vcxproj OR open libftl.sln in Visual Studio
ftl_app.exe will be placed in build/release directory
download the following test files:
- sintel.h264: https://www.dropbox.com/s/ruijibs0lgjnq51/sintel.h264
- sintel.opus: https://www.dropbox.com/s/s2r6lggopt9ftw5/sintel.opus
In the directory containing ftl_app
ftl_app -i auto -s "<mixer stream key>" -v path\to\sintel.h264 -a path\to\sintel.opus -f 24