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adding perspective model/view transformations
CMake on multiple platforms #12: Commit 4d98529 pushed by Ravenwater
January 3, 2025 22:34 1m 26s main
January 3, 2025 22:34 1m 26s
WIP: adding texturing
CMake on multiple platforms #11: Commit 0358375 pushed by Ravenwater
January 2, 2025 23:49 1m 32s main
January 2, 2025 23:49 1m 32s
element drawing
CMake on multiple platforms #10: Commit d72ba1c pushed by Ravenwater
January 2, 2025 16:30 1m 26s main
January 2, 2025 16:30 1m 26s
WIP: refactoring vertex info into separate position and color attributes
CMake on multiple platforms #9: Commit c3e0f81 pushed by Ravenwater
January 2, 2025 14:36 1m 46s main
January 2, 2025 14:36 1m 46s
saving copy before refactoring
CMake on multiple platforms #8: Commit 73433cc pushed by Ravenwater
January 2, 2025 13:09 1m 34s main
January 2, 2025 13:09 1m 34s
renaming shaders to a name with the .glsl extension
CMake on multiple platforms #7: Commit bfa3862 pushed by Ravenwater
January 2, 2025 13:08 1m 37s main
January 2, 2025 13:08 1m 37s
why does exclude not exclude?
CMake on multiple platforms #6: Commit f6a6897 pushed by Ravenwater
January 1, 2025 21:53 1m 19s main
January 1, 2025 21:53 1m 19s
how about now
CMake on multiple platforms #5: Commit 5d7a2fa pushed by Ravenwater
January 1, 2025 21:51 1m 20s main
January 1, 2025 21:51 1m 20s
WIP: how about this time?
CMake on multiple platforms #4: Commit fd84fee pushed by Ravenwater
January 1, 2025 21:49 1s main
January 1, 2025 21:49 1s
disabling ubuntu for the moment
CMake on multiple platforms #3: Commit 26e387f pushed by Ravenwater
January 1, 2025 21:47 1m 6s main
January 1, 2025 21:47 1m 6s
Merge branch 'main' of github.stillwater:stillwater-sc/dfa-dynamics
CMake on multiple platforms #2: Commit f45a6c3 pushed by Ravenwater
January 1, 2025 21:45 1m 12s main
January 1, 2025 21:45 1m 12s
Create cmake-multi-platform.yml
CMake on multiple platforms #1: Commit 160af19 pushed by Ravenwater
January 1, 2025 19:43 1m 25s main
January 1, 2025 19:43 1m 25s