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5.1.0

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@stephengold stephengold released this 06 Aug 21:43
· 1452 commits to master since this release
  • Bugfix: PhysicsRigidBody.setInverseInertiaLocal() and PhysicsRigidBody.updateMassProps() don't update the world inertia tensor
  • Bugfix: when rebuilding a rigid body, many properties are lost
  • Added a DynamicAnimControl mechanism to report the completion of a blend-to-kinematic operation.
  • Added the CompletionListener interface.
  • Added the RigidBodySnapshot class.
  • Added the setIgnoreList() method to the PhysicsCollisionObject class.
  • Added a simpler constructor to PhysicsSoftSpace.
  • Publicized the rebuildRigidBody() method.
  • Updated the native libraries to v16.0.0 of Libbulletjme.
  • Built using Gradle v7.5.1 .