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Let checkEncoders move to an arbitrary pose #359

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130s opened this issue Apr 23, 2015 · 1 comment
Open

Let checkEncoders move to an arbitrary pose #359

130s opened this issue Apr 23, 2015 · 1 comment

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@130s
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130s commented Apr 23, 2015

A group of users is wondering if it makes sense to change checkEncoders so that it accepts arbitrary pose.

Currently with checkEncoders the joints movement happen here I suppose:

    self.rh_svc.initializeJointAngle(jname, option)

Looks like we need to change hrpsys if we want to achieve this change?

@k-okada
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k-okada commented Apr 24, 2015

checkEncoders is hard coded in libiob.so, so we have to ask them for it's
possibility, also we do not know what initializeJiontAngle do, actually.

◉ Kei Okada

On Fri, Apr 24, 2015 at 3:29 AM, Isaac I.Y. Saito [email protected]
wrote:

A group of users is wondering if it makes sense to change checkEncoders
so that it accepts arbitrary pose.

Currently with checkEncoders the joints movement happen here

self.rh_svc.initializeJointAngle(jname, option)

I suppose:

self.rh_svc.initializeJointAngle(jname, option)

Looks like we need to change hrpsys if we want to achieve this change?


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