Bacnet secure connect hub merge #85
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name: CMake | |
on: | |
push: | |
branches: | |
- master | |
pull_request: | |
branches: | |
- '*' | |
env: | |
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) | |
BUILD_TYPE: RelWithDebInfo | |
jobs: | |
build: | |
runs-on: ${{ matrix.os }} | |
strategy: | |
fail-fast: false | |
matrix: | |
os: [windows-latest, ubuntu-latest, macOS-latest] | |
project: [root, test] | |
exclude: | |
# Currently does not build. Need to be fixed at some point. | |
- os: windows-latest | |
project: test | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Install Dependencies (Ubuntu) | |
if: matrix.os == 'ubuntu-latest' && matrix.project == 'root' | |
run: | | |
sudo apt-get update | |
# apps/router needs libconfig-dev. | |
sudo apt-get install -y libconfig-dev | |
- name: Install Dependencies (macOS) | |
if: matrix.os == 'macOS-latest' && matrix.project == 'root' | |
run: | | |
brew install libconfig | |
- name: Create Build Environment | |
# Some projects don't allow in-source building, so create a separate build directory | |
# We'll use this as our working directory for all subsequent commands | |
run: cmake -E make_directory ${{runner.workspace}}/build | |
- name: Configure CMake | |
# Use a bash shell so we can use the same syntax for environment variable | |
# access regardless of the host operating system | |
shell: bash | |
working-directory: ${{runner.workspace}}/build | |
# Note the current convention is to use the -S and -B options here to specify source | |
# and build directories, but this is only available with CMake 3.13 and higher. | |
# The CMake binaries on the Github Actions machines are (as of this writing) 3.12 | |
run: | | |
if [ "${{ matrix.project }}" == "test" ]; then | |
source_dir=$GITHUB_WORKSPACE/test | |
else | |
source_dir=$GITHUB_WORKSPACE | |
fi | |
cmake_options="-DCMAKE_COMPILE_WARNING_AS_ERROR=ON" | |
# Compile as much as possible to at least compile test code. | |
c_flags="$c_flags -DBACFILE=ON" | |
c_flags="$c_flags -DPRINT_ENABLED=1" | |
c_flags="$c_flags -DBACNET_TIME_MASTER=ON" | |
c_flags="$c_flags -DBACAPP_COLOR_RGB_CONVERSION_ENABLED=ON" | |
cmake_options="$cmake_options -DCMAKE_C_FLAGS=$c_flags" | |
# TODO: Add BACDL_BIP6=ON when it builds withous errors. | |
cmake_options="$cmake_options -DBACDL_BIP=ON" | |
cmake_options="$cmake_options -DBACDL_ETHERNET=ON" | |
cmake_options="$cmake_options -DBACNET_PROTOCOL_REVISION=24" | |
if [[ "$RUNNER_OS" == "Linux" ]]; then | |
# Apple nor Windows does not have port yet for this. | |
cmake_options="$cmake_options -DBACDL_ARCNET=ON" | |
fi | |
cmake $source_dir -DCMAKE_BUILD_TYPE=$BUILD_TYPE $cmake_options | |
- name: Build | |
working-directory: ${{runner.workspace}}/build | |
shell: bash | |
# Execute the build. You can specify a specific target with "--target <NAME>" | |
run: cmake --build . --config $BUILD_TYPE |