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comments and carbine nerf
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AloeNeverDie committed Dec 29, 2024
1 parent 72a4faf commit b801199
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Showing 3 changed files with 34 additions and 25 deletions.
1 change: 1 addition & 0 deletions modular_bandastation/balance/_balance.dme
Original file line number Diff line number Diff line change
Expand Up @@ -10,5 +10,6 @@
#include "code/supply_packs.dm"
#include "code/crew_manifest.dm"
#include "code/cargo_packs.dm"
#include "code/laser.dm"

#include "code/~undefs.dm"
48 changes: 23 additions & 25 deletions modular_bandastation/balance/code/cargo_packs.dm
Original file line number Diff line number Diff line change
@@ -1,70 +1,68 @@
// MARK: WEAPONS

/datum/supply_pack/security/disabler
cost = CARGO_CRATE_VALUE * 6
cost = CARGO_CRATE_VALUE * 6 // Original price: 600 Approximate new price: 1200

/datum/supply_pack/security/laser
cost = CARGO_CRATE_VALUE * 8
cost = CARGO_CRATE_VALUE * 8 // Original price: 800 Approximate new price: 1600

/datum/supply_pack/security/armory/ballistic
cost = CARGO_CRATE_VALUE * 35
cost = CARGO_CRATE_VALUE * 35 // Original price: 3500 Approximate new price: 7000

/datum/supply_pack/security/armory/energy
cost = CARGO_CRATE_VALUE * 36
cost = CARGO_CRATE_VALUE * 36 // Original price: 3600 Approximate new price: 7200

/datum/supply_pack/security/armory/laser_carbine
cost = CARGO_CRATE_VALUE * 27
cost = CARGO_CRATE_VALUE * 27 // Original price: 1800 Approximate new price: 5400

/datum/supply_pack/security/armory/disabler_smg
cost = CARGO_CRATE_VALUE * 18
cost = CARGO_CRATE_VALUE * 18 // Original price: 1400 Approximate new price: 3600

/datum/supply_pack/security/armory/battle_rifle
cost = CARGO_CRATE_VALUE * 150
cost = CARGO_CRATE_VALUE * 150 // Original price: 20000 Approximate new price: 30000

/datum/supply_pack/goody/mars_single
cost = PAYCHECK_CREW * 80
cost = PAYCHECK_CREW * 80 // Original price: 2000 Approximate new price: 4000

/datum/supply_pack/goody/ballistic_single
cost = PAYCHECK_COMMAND * 30
cost = PAYCHECK_COMMAND * 30 // Original price: 1500 Approximate new price: 3000

/datum/supply_pack/goody/disabler_single
cost = PAYCHECK_COMMAND * 6
cost = PAYCHECK_COMMAND * 6 // Original price: 300 Approximate new price: 600

/datum/supply_pack/goody/energy_single
cost = PAYCHECK_COMMAND * 24
cost = PAYCHECK_COMMAND * 24 // Original price: 1200 Approximate new price: 2400

/datum/supply_pack/goody/laser_single
cost = PAYCHECK_COMMAND * 12
cost = PAYCHECK_COMMAND * 12 // Original price: 600 Approximate new price: 1200

/datum/supply_pack/goody/double_barrel
cost = PAYCHECK_COMMAND * 36

// MARK: AMMO
cost = PAYCHECK_COMMAND * 36 // Original price: 1800 Approximate new price: 3600

/datum/supply_pack/security/ammo
cost = CARGO_CRATE_VALUE * 16
cost = CARGO_CRATE_VALUE * 16 // Original price: 1600 Approximate new price: 3200

/datum/supply_pack/security/armory/br_mag
cost = CARGO_CRATE_VALUE * 14
cost = CARGO_CRATE_VALUE * 14 // Original price: 1400 Approximate new price: 2800

// MARK: AMMO
/datum/supply_pack/goody/dumdum38
cost = PAYCHECK_CREW * 4
cost = PAYCHECK_CREW * 4 // Original price: 100 Approximate new price: 200

/datum/supply_pack/goody/match38
cost = PAYCHECK_CREW * 4
cost = PAYCHECK_CREW * 4 // Original price: 100 Approximate new price: 200

/datum/supply_pack/goody/rubber
cost = PAYCHECK_CREW * 3
cost = PAYCHECK_CREW * 3 // Original price: 100 Approximate new price: 200

/datum/supply_pack/goody/dumdum38br
cost = PAYCHECK_CREW * 4
cost = PAYCHECK_CREW * 4 // Original price: 100 Approximate new price: 200

/datum/supply_pack/goody/match38br
cost = PAYCHECK_CREW * 4
cost = PAYCHECK_CREW * 4 // Original price: 100 Approximate new price: 200

/datum/supply_pack/goody/rubber
cost = PAYCHECK_CREW * 4
cost = PAYCHECK_CREW * 4 // Original price: 75 Approximate new price: 200

// MARK: MISC
/datum/supply_pack/critter/pony // Fun not allowed or has to be too expensive
cost = 9999
cost = 9999 // Original price: 800 New price: 9999
10 changes: 10 additions & 0 deletions modular_bandastation/balance/code/laser.dm
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@@ -0,0 +1,10 @@
// MARK: carbine changes
/obj/item/ammo_casing/energy/lasergun/carbine
e_cost = LASER_SHOTS(20, STANDARD_CELL_CHARGE) // Original: LASER_SHOTS(40, STANDARD_CELL_CHARGE)

/obj/projectile/beam/laser/carbine
speed = 0.8 // Original: 1.25

/obj/item/gun/energy/laser/carbine/Initialize(mapload)
. = ..()
AddComponent(/datum/component/automatic_fire, 0.2 SECONDS, allow_akimbo = FALSE) // Original: automatic_fire, 0.15 SECONDS

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