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placeholder nanomaps for nebula #2442

placeholder nanomaps for nebula

placeholder nanomaps for nebula #2442

Triggered via pull request November 9, 2024 12:41
Status Failure
Total duration 14m 51s
Artifacts 12

ci_suite.yml

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11 errors and 1 warning
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[12:46:40] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (226,59,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (226,59,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (226,59,2) (/turf/closed/mineral/random/snow)) the snowy mountainside (226,59,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus)) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (226,59,2) (/turf/closed/mineral/random/snow), 2, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (226,59,2) (/turf/closed/mineral/random/snow), 2, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[12:46:40] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (225,59,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (225,59,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (225,59,2) (/turf/closed/mineral/random/snow)) the snowy mountainside (225,59,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus)) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (225,59,2) (/turf/closed/mineral/random/snow), 2, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (225,59,2) (/turf/closed/mineral/random/snow), 2, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (224,59,2) (/turf/closed/mineral/random/snow), 10, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[12:46:40] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (223,61,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (223,61,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (223,61,2) (/turf/closed/mineral/random/snow)) the snowy mountainside (223,61,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus)) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (223,61,2) (/turf/closed/mineral/random/snow), 8, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (223,61,2) (/turf/closed/mineral/random/snow), 8, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[12:46:41] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (223,62,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (223,62,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (223,62,2) (/turf/closed/mineral/random/snow)) the snowy mountainside (223,62,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus)) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (223,62,2) (/turf/closed/mineral/random/snow), 8, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (223,62,2) (/turf/closed/mineral/random/snow), 8, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[12:46:41] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the yellow raptor (/mob/living/basic/raptor/yellow)) the death bolt (/obj/projectile/colossus): impact(the yellow raptor (/mob/living/basic/raptor/yellow)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (227,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (228,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (228,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): fire(67.5, null) ... Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Activate(the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Activate(the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): PreActivate(the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Trigger(null, the yellow raptor (/mob/living/basic/raptor/yellow)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire() the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the yellow raptor (/mob/living/basic/raptor/yellow)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[12:46:41] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the yellow raptor (/mob/living/basic/raptor/yellow)) the death bolt (/obj/projectile/colossus): impact(the yellow raptor (/mob/living/basic/raptor/yellow)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (227,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (228,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (228,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): fire(90, null) ... Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Activate(the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Activate(the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): PreActivate(the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Trigger(null, the yellow raptor (/mob/living/basic/raptor/yellow)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire() the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the yellow raptor (/mob/living/basic/raptor/yellow)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[12:46:41] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (221,65,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (221,65,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (221,65,2) (/turf/closed/mineral/random/snow)) the snowy mountainside (221,65,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus)) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (221,65,2) (/turf/closed/mineral/random/snow), 1, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (221,65,2) (/turf/closed/mineral/random/snow), 1, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[12:46:41] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the yellow raptor (/mob/living/basic/raptor/yellow)) the death bolt (/obj/projectile/colossus): impact(the yellow raptor (/mob/living/basic/raptor/yellow)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (227,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (228,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (228,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): fire(112.5, null) ... Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Activate(the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Activate(the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): PreActivate(the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Trigger(null, the yellow raptor (/mob/living/basic/raptor/yellow)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire() the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the yellow raptor (/mob/living/basic/raptor/yellow)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[12:46:41] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (222,67,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (222,67,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (222,67,2) (/turf/closed/mineral/random/snow)) the snowy mountainside (222,67,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus)) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (222,67,2) (/turf/closed/mineral/random/snow), 8, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (222,67,2) (/turf/closed/mineral/random/snow), 8, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[12:46:41] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the yellow raptor (/mob/living/basic/raptor/yellow)) the death bolt (/obj/projectile/colossus): impact(the yellow raptor (/mob/living/basic/raptor/yellow)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (227,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (228,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (228,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): fire(135, null) ... Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Activate(the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Activate(the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): PreActivate(the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the yellow raptor (/mob/living/basic/raptor/yellow)) Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Trigger(null, the yellow raptor (/mob/living/basic/raptor/yellow)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire() the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the yellow raptor (/mob/living/basic/raptor/yellow)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
Completion Gate
Process completed with exit code 1.
Run Linters
OD0000: Unimplemented proc & var warnings are currently suppressed (This is expected and can be ignored)

Artifacts

Produced during runtime
Name Size
test_artifacts_birdshot__ Expired
135 KB
test_artifacts_deltastation__ Expired
135 KB
test_artifacts_gateway_test__ Expired
135 KB
test_artifacts_icebox__ Expired
135 KB
test_artifacts_metastation__ Expired
135 KB
test_artifacts_multiz_debug__ Expired
135 KB
test_artifacts_nebulastation__ Expired
135 KB
test_artifacts_northstar__ Expired
135 KB
test_artifacts_runtimestation_515_1627 Expired
135 KB
test_artifacts_runtimestation__ Expired
135 KB
test_artifacts_tramstation__ Expired
135 KB
test_artifacts_wawastation__ Expired
135 KB