placeholder nanomaps for nebula #2442
ci_suite.yml
on: pull_request
Start Gate
0s
Matrix: Integration Tests
Matrix: Alternate Tests
Completion Gate
1s
Annotations
11 errors and 1 warning
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[12:46:40] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (226,59,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (226,59,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (226,59,2) (/turf/closed/mineral/random/snow))
the snowy mountainside (226,59,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (226,59,2) (/turf/closed/mineral/random/snow), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (226,59,2) (/turf/closed/mineral/random/snow), 2, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): process(0.1)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0)
Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[12:46:40] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (225,59,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (225,59,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (225,59,2) (/turf/closed/mineral/random/snow))
the snowy mountainside (225,59,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (225,59,2) (/turf/closed/mineral/random/snow), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (225,59,2) (/turf/closed/mineral/random/snow), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (224,59,2) (/turf/closed/mineral/random/snow), 10, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): process(0.1)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0)
Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[12:46:40] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (223,61,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (223,61,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (223,61,2) (/turf/closed/mineral/random/snow))
the snowy mountainside (223,61,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (223,61,2) (/turf/closed/mineral/random/snow), 8, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (223,61,2) (/turf/closed/mineral/random/snow), 8, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): process(0.1)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1)
Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[12:46:41] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (223,62,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (223,62,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (223,62,2) (/turf/closed/mineral/random/snow))
the snowy mountainside (223,62,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (223,62,2) (/turf/closed/mineral/random/snow), 8, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (223,62,2) (/turf/closed/mineral/random/snow), 8, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): process(0.1)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0)
Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[12:46:41] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the yellow raptor (/mob/living/basic/raptor/yellow))
the death bolt (/obj/projectile/colossus): impact(the yellow raptor (/mob/living/basic/raptor/yellow))
the death bolt (/obj/projectile/colossus): scan moved turf()
the death bolt (/obj/projectile/colossus): Moved(the snow (227,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, null, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (228,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (228,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(67.5, null)
...
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Activate(the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Activate(the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): PreActivate(the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Trigger(null, the yellow raptor (/mob/living/basic/raptor/yellow))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the yellow raptor (/mob/living/basic/raptor/yellow))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[12:46:41] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the yellow raptor (/mob/living/basic/raptor/yellow))
the death bolt (/obj/projectile/colossus): impact(the yellow raptor (/mob/living/basic/raptor/yellow))
the death bolt (/obj/projectile/colossus): scan moved turf()
the death bolt (/obj/projectile/colossus): Moved(the snow (227,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, null, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (228,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (228,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(90, null)
...
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Activate(the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Activate(the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): PreActivate(the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Trigger(null, the yellow raptor (/mob/living/basic/raptor/yellow))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the yellow raptor (/mob/living/basic/raptor/yellow))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[12:46:41] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (221,65,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (221,65,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (221,65,2) (/turf/closed/mineral/random/snow))
the snowy mountainside (221,65,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (221,65,2) (/turf/closed/mineral/random/snow), 1, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (221,65,2) (/turf/closed/mineral/random/snow), 1, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): process(0.1)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0)
Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[12:46:41] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the yellow raptor (/mob/living/basic/raptor/yellow))
the death bolt (/obj/projectile/colossus): impact(the yellow raptor (/mob/living/basic/raptor/yellow))
the death bolt (/obj/projectile/colossus): scan moved turf()
the death bolt (/obj/projectile/colossus): Moved(the snow (227,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, null, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (228,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (228,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(112.5, null)
...
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Activate(the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Activate(the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): PreActivate(the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Trigger(null, the yellow raptor (/mob/living/basic/raptor/yellow))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the yellow raptor (/mob/living/basic/raptor/yellow))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[12:46:41] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (222,67,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (222,67,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (222,67,2) (/turf/closed/mineral/random/snow))
the snowy mountainside (222,67,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (222,67,2) (/turf/closed/mineral/random/snow), 8, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (222,67,2) (/turf/closed/mineral/random/snow), 8, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): process(0.1)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0)
Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[12:46:41] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the yellow raptor (/mob/living/basic/raptor/yellow))
the death bolt (/obj/projectile/colossus): impact(the yellow raptor (/mob/living/basic/raptor/yellow))
the death bolt (/obj/projectile/colossus): scan moved turf()
the death bolt (/obj/projectile/colossus): Moved(the snow (227,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, null, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (228,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (228,62,2) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(135, null)
...
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Activate(the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Activate(the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): PreActivate(the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the yellow raptor (/mob/living/basic/raptor/yellow))
Spiral Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/spiral_shots/colossus): Trigger(null, the yellow raptor (/mob/living/basic/raptor/yellow))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the yellow raptor (/mob/living/basic/raptor/yellow))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
Completion Gate
Process completed with exit code 1.
|
Run Linters
OD0000: Unimplemented proc & var warnings are currently suppressed (This is expected and can be ignored)
|
Artifacts
Produced during runtime
Name | Size | |
---|---|---|
test_artifacts_birdshot__
Expired
|
135 KB |
|
test_artifacts_deltastation__
Expired
|
135 KB |
|
test_artifacts_gateway_test__
Expired
|
135 KB |
|
test_artifacts_icebox__
Expired
|
135 KB |
|
test_artifacts_metastation__
Expired
|
135 KB |
|
test_artifacts_multiz_debug__
Expired
|
135 KB |
|
test_artifacts_nebulastation__
Expired
|
135 KB |
|
test_artifacts_northstar__
Expired
|
135 KB |
|
test_artifacts_runtimestation_515_1627
Expired
|
135 KB |
|
test_artifacts_runtimestation__
Expired
|
135 KB |
|
test_artifacts_tramstation__
Expired
|
135 KB |
|
test_artifacts_wawastation__
Expired
|
135 KB |
|