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SEGI v0.9.0

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@sonicether sonicether released this 20 Sep 00:40
· 49 commits to master since this release

Version 0.9.0 of SEGI with cascaded GI volumes!

This package includes the standard version of SEGI with a single GI volume, and SEGI Cascaded with cascaded GI volumes for more efficient voxelization and vastly superior GI render distance. Be prepared to use different parameter values than you may be accustomed to when using SEGI Cascaded. SEGI Cascaded has some missing features that will be solved in the future (no reflections, no gaussian mip-mapping).

NOTE: The cascaded version of SEGI relies on motion vectors functionality introduced in Unity 5.4, and thus it is incompatible with previous versions.

Changes for this version include:
-Removed a line of code causing build issues in SEGI.cs (hotfix 1)
-Cascaded GI volumes
-Blue noise instead of white noise for stochastic sampling resulting in smoother image
-Voxelization optimizations
-Diffuse GI tracing image quality improvements
-Unity 2017 support