wip #1581
Test Results (macOS, SingleThread) ❌
❌ TestResults-macOS-SingleThread.trx
4980 tests were completed in 1888s with 4960 passed, 5 failed and 15 skipped.
Test suite | Passed | Failed | Skipped | Time |
---|---|---|---|---|
osu.Game.Rulesets.Osu.Tests.TestSceneSpinnerRotation | 5✔️ | 5❌ | 22s |
❌ osu.Game.Rulesets.Osu.Tests.TestSceneSpinnerRotation
✔️ TestConstructor
✔️ TestRotationDirection(False)
✔️ TestRotationDirection(True)
✔️ TestSpinnerCompleteBonusRewinding
❌ TestSpinnerMiddleRewindingRotation
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : is cumulative rotation rewound: Expected: 8096.15185546875d +/- 100
But was: 16192.3037f
Off by: -8096.15185546875d
✔️ TestSpinnerNormalBonusRewinding
❌ TestSpinnerRewindingRotation
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : is disc rotation absolute almost 0: Expected: 0 +/- 100
But was: 15815.4678f
Off by: -15815.4677734375d
❌ TestSpinPerMinuteOnRewind
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : spm still valid: Expected: 543.98694321445134d +/- 1.0d
But was: 529.82367621527783d
Off by: 14.163266999173516d
❌ TestSpinUnaffectedByClockRate(0.5d)
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : progress almost same: Expected: 0.54508715867996216d +/- 0.050000000000000003d
But was: 1.0f
Off by: -0.45491284132003784d
❌ TestSpinUnaffectedByClockRate(2.0d)
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : progress almost same: Expected: 0.54508715867996216d +/- 0.050000000000000003d
But was: 1.0f
Off by: -0.45491284132003784d
Annotations
Check failure on line 0 in TestResults-macOS-SingleThread.trx
github-actions / Test Results (macOS, SingleThread)
osu.Game.Rulesets.Osu.Tests.TestSceneSpinnerRotation ► TestSpinnerMiddleRewindingRotation
Failed test found in:
TestResults-macOS-SingleThread.trx
Error:
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : is cumulative rotation rewound: Expected: 8096.15185546875d +/- 100
But was: 16192.3037f
Off by: -8096.15185546875d
Raw output
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : is cumulative rotation rewound: Expected: 8096.15185546875d +/- 100
But was: 16192.3037f
Off by: -8096.15185546875d
--TearDown
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.RunSingleFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
at System.Threading.Thread.StartCallback()
Check failure on line 0 in TestResults-macOS-SingleThread.trx
github-actions / Test Results (macOS, SingleThread)
osu.Game.Rulesets.Osu.Tests.TestSceneSpinnerRotation ► TestSpinnerRewindingRotation
Failed test found in:
TestResults-macOS-SingleThread.trx
Error:
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : is disc rotation absolute almost 0: Expected: 0 +/- 100
But was: 15815.4678f
Off by: -15815.4677734375d
Raw output
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : is disc rotation absolute almost 0: Expected: 0 +/- 100
But was: 15815.4678f
Off by: -15815.4677734375d
--TearDown
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.RunSingleFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
at System.Threading.Thread.StartCallback()
Check failure on line 0 in TestResults-macOS-SingleThread.trx
github-actions / Test Results (macOS, SingleThread)
osu.Game.Rulesets.Osu.Tests.TestSceneSpinnerRotation ► TestSpinPerMinuteOnRewind
Failed test found in:
TestResults-macOS-SingleThread.trx
Error:
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : spm still valid: Expected: 543.98694321445134d +/- 1.0d
But was: 529.82367621527783d
Off by: 14.163266999173516d
Raw output
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : spm still valid: Expected: 543.98694321445134d +/- 1.0d
But was: 529.82367621527783d
Off by: 14.163266999173516d
--TearDown
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.RunSingleFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
at System.Threading.Thread.StartCallback()
Check failure on line 0 in TestResults-macOS-SingleThread.trx
github-actions / Test Results (macOS, SingleThread)
osu.Game.Rulesets.Osu.Tests.TestSceneSpinnerRotation ► TestSpinUnaffectedByClockRate(0.5d)
Failed test found in:
TestResults-macOS-SingleThread.trx
Error:
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : progress almost same: Expected: 0.54508715867996216d +/- 0.050000000000000003d
But was: 1.0f
Off by: -0.45491284132003784d
Raw output
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : progress almost same: Expected: 0.54508715867996216d +/- 0.050000000000000003d
But was: 1.0f
Off by: -0.45491284132003784d
--TearDown
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.RunSingleFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
at System.Threading.Thread.StartCallback()
Check failure on line 0 in TestResults-macOS-SingleThread.trx
github-actions / Test Results (macOS, SingleThread)
osu.Game.Rulesets.Osu.Tests.TestSceneSpinnerRotation ► TestSpinUnaffectedByClockRate(2.0d)
Failed test found in:
TestResults-macOS-SingleThread.trx
Error:
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : progress almost same: Expected: 0.54508715867996216d +/- 0.050000000000000003d
But was: 1.0f
Off by: -0.45491284132003784d
Raw output
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : progress almost same: Expected: 0.54508715867996216d +/- 0.050000000000000003d
But was: 1.0f
Off by: -0.45491284132003784d
--TearDown
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.RunSingleFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
at System.Threading.Thread.StartCallback()