Skip to content

Commit

Permalink
Maximise bonus score
Browse files Browse the repository at this point in the history
  • Loading branch information
smoogipoo committed Sep 15, 2023
1 parent 04ab44b commit ed295ef
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions osu.Game.Rulesets.Osu/Difficulty/OsuLegacyScoreSimulator.cs
Original file line number Diff line number Diff line change
Expand Up @@ -130,8 +130,8 @@ private void simulateHit(HitObject hitObject, ref LegacyScoreAttributes attribut
// We'll redo the calculations to match osu-stable here...
const double maximum_rotations_per_second = 477.0 / 60;

// Normally, this value depends on the final overall difficulty. For simplicity, we'll only consider the worst case that minimises bonus score.
const double minimum_rotations_per_second = 7.5;
// Normally, this value depends on the final overall difficulty. For simplicity, we'll only consider the worst case that maximises bonus score.
const double minimum_rotations_per_second = 3;

double secondsDuration = spinner.Duration / 1000;

Expand Down

0 comments on commit ed295ef

Please sign in to comment.