Remove closure allocatinos in VeldridStagingTexturePool #1786
GitHub Actions / Test Results (macOS, MultiThreaded, Debug)
failed
Sep 10, 2024 in 1s
Test Results (macOS, MultiThreaded, Debug) ❌
❌ TestResults-macOS-MultiThreaded-Debug.trx
3226 tests were completed in 755s with 3146 passed, 1 failed and 79 skipped.
Test suite | Passed | Failed | Skipped | Time |
---|---|---|---|---|
osu.Framework.Tests.Visual.Drawables.TestSceneDelayedLoadWrapper | 4✔️ | 1❌ | 4s |
❌ osu.Framework.Tests.Visual.Drawables.TestSceneDelayedLoadWrapper
✔️ TestConstructor
✔️ TestManyChildren(False)
✔️ TestManyChildren(True)
✔️ TestManyChildrenFunction(False)
❌ TestManyChildrenFunction(True)
not too many loaded
Annotations
Check failure on line 0 in TestResults-macOS-MultiThreaded-Debug.trx
github-actions / Test Results (macOS, MultiThreaded, Debug)
osu.Framework.Tests.Visual.Drawables.TestSceneDelayedLoadWrapper ► TestManyChildrenFunction(True)
Failed test found in:
TestResults-macOS-MultiThreaded-Debug.trx
Error:
not too many loaded
Raw output
not too many loaded
at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Platform.HeadlessGameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.RunSingleFrame()
at osu.Framework.Threading.GameThread.<createThread>g__runWork|70_0()
at System.Threading.Thread.StartHelper.Callback(Object state)
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