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This repository has been archived by the owner on May 9, 2023. It is now read-only.

Releases: sinai-dev/BepInEx-Partiality-Wrapper

BepInEx-Partiality-Wrapper 3.1

26 Jun 18:27
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  • Fixed assembly resolution issue, no longer targeting any DLLs for the preloader patcher

BepInEx-Partiality-Wrapper 3.0

19 Mar 07:44
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  • Hookgen process is now run by a preloader patcher, which fixes the issue of not being able to regenerate the HOOKS file after an update (since BepInEx could load the DLL and prevent it being deleted).
  • Mods must now be loaded from either BepInEx\plugins\partiality-mods\, or the legacy Mods\ folder.

BepInEx-Partiality-Wrapper 2.2

11 Feb 08:18
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  • Unzip into your BepInEx\plugins\ folder.
  • Put Partiality mods in the plugins\ folder, or the ..\Mods\ folder.

You may need to manually delete the HOOKS... file (generated after first launch) on each game update, but the plugin does try to do this automatically.

BepInEx-Partiality-Wrapper 2.1

14 Apr 08:17
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BepInEx-Partiality-Wrapper 2.1

Installation

Install BepInEx: (if you don't have it already)

  1. Download the latest BepInEx_x64 release.
  2. Place the zip in your game installation folder, eg. for Outward: Outward\BepInEx.zip.
  3. Right-click the file and choose "Extract here" to merge with the folder structure.
  4. Run the game once, and then close it.

Install the PartialityWrapper:

  1. Download the BepInEx-Partiality-Wrapper.zip file, linked below
  2. Place the zip in your game installation folder, eg. for Outward: Outward\BepInEx-Partiality-Wrapper.zip
  3. Right-click the file and choose "Extract here" to merge with the folder structure.
  4. Done, you can now add Partiality mods.

Adding Partiality Mods

Partiality Mod DLL files can be placed in the BepInEx\plugins\ folder, or the Mods\ folder.

Other non-DLL files from the mod (if any) should be placed where the author instructs you to.

Changes

  • Added support for the Mods\ folder.
  • Changed the name of the built DLL and Namespace so that it serves as a dummy Partiality.dll reference
  • Changing the way DLL files are loaded to prevent file-locking.
  • Various small changes