Releases: simimpact/srsim
Releases · simimpact/srsim
v0.0.11
What's Changed
- fix huohuo modifier init call by @srliao in #321
- fix conversion error with onthefallofanaeon by @soloxcx in #322
- Fix Izumo (Relic) modifier missing registration by @kdovtdc in #285
- fix champion of streetwise boxing stack behavior by @soloxcx in #324
- relic(planar): Lushaka, the Sunken Seas by @clevernt in #280
- Xueyi by @aaron-hwang in #326
- Implement Along the Passing Shore (LC) by @kdovtdc in #297
- lc: After the Charmony Fall by @clevernt in #306
Full Changelog: v0.0.10...v0.0.11
v0.0.10
v0.0.9
v0.0.8
What's Changed
- remove unnecessary extra TotalAV by @srliao in #313
- lc: What Is Real? by @clevernt in #303
- lc: Whereabouts Should Dreams Rest by @clevernt in #304
- lc: The Day The Cosmos Fell by @clevernt in #305
- duke by @metalcupcake5 in #279
- more ui features by @srliao in #314
Full Changelog: v0.0.7...v0.0.8
v0.0.7
What's Changed
- Implement Serval by @shinyfuwante in #235
- Reactions by @aaron-hwang in #245
- Implement Kafka by @aaron-hwang in #256
- Implement LC : An Instant Before A Gaze by @Intellegion in #257
- Implement Himeko by @aaron-hwang in #258
- Hey, Over Here! light cone by @metalcupcake5 in #263
- Implemented functions to support retrieving all modifiers on a given … by @aaron-hwang in #277
- add izumo planar by @clevernt in #276
- add penacony planar by @clevernt in #275
- Herta by @aaron-hwang in #260
- glamoth implementation by @metalcupcake5 in #273
- Implement The Wind-Soaring Valorous by @clevernt in #274
- Implement Guinaifen by @kdovtdc in #270
- implement Huohuo by @interfacew in #241
- Implement Asta by @aaron-hwang in #259
- Fix Himeko E6 missing attack effect by @kdovtdc in #286
- Added skill check to passkey energy by @aaron-hwang in #295
- implement Jingliu by @interfacew in #239
- Luka by @aaron-hwang in #278
- Implement All-Type res pen by @aaron-hwang in #302
- hacky ui to achieve MVP status by @srliao in #308
- add server mode exe to release by @srliao in #310
- fix beta ui for vercel deployment by @srliao in #309
New Contributors
- @shinyfuwante made their first contribution in #235
- @Intellegion made their first contribution in #257
- @metalcupcake5 made their first contribution in #263
- @clevernt made their first contribution in #276
- @kdovtdc made their first contribution in #270
Full Changelog: v0.0.6...v0.0.7
v0.0.6
What's Changed
- refactoring function/constant registration & new conditions by @imring in #251
- Implement Light Cones : Make the World Clamor and Sagacity by @RyanOld in #238
- Fix for Ult Execution not matching Ult Insertion by @unleashurgeek in #254
- fix program crash when a character skill on a dead ally by @imring in #255
- Fix Stance Break/Reset by @agentyoda in #253
Full Changelog: v0.0.5...v0.0.6
v0.0.5
What's Changed
- Fixed stance break/reset event emit by @agentyoda in #252
Full Changelog: v0.0.4...v0.0.5