-
Notifications
You must be signed in to change notification settings - Fork 0
Build instructions
BigETI edited this page Mar 4, 2021
·
1 revision
- Unity Editor 2020.2.6f1 or newer
- Install Unity Editor 2020.2.6f1 or newer through the Unity Hub or standalone installer
- Add Android build tools module
Open scene IntroScene
, which is located at ./Assets/ScribblersPad/Scenes/Menus/IntroScene.unity
and press on play.
- Launch Unity Editor with project directory selected. (May require a valid Unity ID)
- In Unity Editor select
File
->Build Settings...
.
- Select
Android
and pressSwitch Platform
if shown. - Select needed options of choice like for example debugging or profiling options.
- Press
Build
orBuild And Run
and select output path.- To run you need to connect an Android device of your choice through Android Debug Bridge (adb).
- You have to enable USB debugging through developer settings on your Android device.
Available soon...
- Select
PC, Mac & Linux Standalone
and pressSwitch Platform
if shown. - Select target platform of choice.
- Select
x86_64
architecture for x64 orx86
for x86.- It is recommended to build for x64.
- Select needed options of choice like for example debugging or profiling options.
- Press
Build
orBuild And Run
and select output path.- It is recommended to create a subdirectory for your build.
- To run the selected target platform must be the same as you are building at.
See https://docs.unity3d.com/Manual/BuildSettings.html for more information.
Documentations are licensed under CC-BY-4.0.