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Build instructions

BigETI edited this page Mar 4, 2021 · 1 revision

Required tools

Installation guide

  • Install Unity Editor 2020.2.6f1 or newer through the Unity Hub or standalone installer
  • Add Android build tools module

Testing in editor

Open scene IntroScene, which is located at ./Assets/ScribblersPad/Scenes/Menus/IntroScene.unity and press on play.

Building

  • Launch Unity Editor with project directory selected. (May require a valid Unity ID)
  • In Unity Editor select File -> Build Settings....

... for Android

  • Select Android and press Switch Platform if shown.
  • Select needed options of choice like for example debugging or profiling options.
  • Press Build or Build And Run and select output path.
    • To run you need to connect an Android device of your choice through Android Debug Bridge (adb).
    • You have to enable USB debugging through developer settings on your Android device.

... for iOS

Available soon...

... for Linux, macOS or Windows

  • Select PC, Mac & Linux Standalone and press Switch Platform if shown.
  • Select target platform of choice.
  • Select x86_64 architecture for x64 or x86 for x86.
    • It is recommended to build for x64.
  • Select needed options of choice like for example debugging or profiling options.
  • Press Build or Build And Run and select output path.
    • It is recommended to create a subdirectory for your build.
    • To run the selected target platform must be the same as you are building at.

Building for anything else

See https://docs.unity3d.com/Manual/BuildSettings.html for more information.