Taterzens 1.1.0
Edit (2021-6-2)
A hotfix was published as movement wasn't saved correctly.
Finally!
- adds
FOLLOW
movement support - team support (no friendly fire if on the same team)
- nickname hiding on
PLAYER
type (use vanilla's cmd/data merge entity <taterzen uuid> {CustomNameVisible:0b}
) - sounds in config is now a list - it allows you to set more sounds and one will be chosen at random each time
- minor visual tweaks to
/npc list
output
Profession API fixes / changes
- fix NPE when reading profession data
- fix item pickup event
- migrate
tick()
methods fromboolean
toActionresult
type to allow for more customisations