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Added setting for the Server Data Syncer functionality
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sakura-ryoko committed Jun 21, 2024
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Expand Up @@ -87,7 +87,7 @@ public enum FeatureToggle implements IHotkeyTogglable, IConfigNotifiable<IConfig
TWEAK_RENDER_LIMIT_ENTITIES ("tweakRenderLimitEntities", false, "", "Enables limiting the number of certain types of entities\nto render per frame. Currently XP Orbs and Item entities\nare supported, see Generic configs for the limits."),
TWEAK_REPAIR_MODE ("tweakRepairMode", false, "", "If enabled, then fully repaired items held in hand will\nbe swapped to damaged items that have Mending on them."),
TWEAK_SCULK_PULSE_LENGTH ("tweakSculkPulseLength", false, true, "", "Allows modifying the Sculk Sensor pulse length. Set the pulse length in Generic -> sculkSensorPulseLength"),
TWEAK_SERVER_DATA_SYNC ("tweakServerDataSync", false, "", "Use Server Data Syncer for entities such as Shulker Boxes,\nwhich allows inventoryPreview to work on servers.\nYou must be an operator of the server or install server-side\nmods to make the syncer work even this option is set to true."),
TWEAK_SERVER_DATA_SYNC ("tweakServerDataSync", false, "", "Use Server Data Syncer for entities such as Shulker Boxes,\nwhich allows inventoryPreview to work on servers.\n§6You must be an operator of the server or install server-side\n§6mods to make the syncer work even this option is set to true."),
TWEAK_SHULKERBOX_DISPLAY ("tweakShulkerBoxDisplay", false, "", "Enables the Shulker Box contents display when hovering\nover them in an inventory and holding shift"),
TWEAK_SIGN_COPY ("tweakSignCopy", false, "", "When enabled, placed signs will use the text from\nthe previously placed sign.\nCan be combined with tweakNoSignGui to quickly place copies\nof a sign, by enabling that tweak after making the first sign."),
TWEAK_SNAP_AIM ("tweakSnapAim", false, "", KeybindSettings.INGAME_BOTH, "Enabled a snap aim tweak, to make the player face to pre-set exact yaw rotations"),
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