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@rdeioris rdeioris released this 27 Apr 13:30
· 48 commits to master since this release
  • Added complex collisions support for mobile (requires UE >= 5.4)
  • KHR_materials_emissive_strength
  • Improved meshopt_compression (and fixed EXPONENTIAL filter)
  • Improved curve based animations (quaternions are now exposed)
  • Improved scaling management for really small scales
  • Added MeshHasMorphTargets() api function