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@rdeioris rdeioris released this 14 Aug 18:02
· 341 commits to master since this release
  • Improved Animation API
  • Added support for Draco compression (you need to get https://github.com/rdeioris/glTFRuntimeDraco)
  • Added a quick loader for the editor (just right click on the viewport and select the "Load Asset from GLTF File")
  • Added support for merging multiple assets in a single SkeletalMesh with LODs
  • Added CubicSpline curves support