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[SGE] [No Functional Change] Added some comments
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ravi688 committed Oct 17, 2024
1 parent cc1f786 commit 598ef3a
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2 changes: 2 additions & 0 deletions source/sge/vulkan/vulkan_render_queue.c
Original file line number Diff line number Diff line change
Expand Up @@ -281,6 +281,8 @@ DEBUG_BLOCK
queue->is_ready = true;
}

/* TODO: Refactor this to reuse the draw_objects_with_material() function
* the reason I didn't do it now because of the debug_log_warning you might see in the body of this function. */
SGE_API void vulkan_render_queue_dispatch_single_material(vulkan_render_queue_t* queue, vulkan_material_t* material, vulkan_camera_t* camera, vulkan_render_scene_t* scene)
{
vulkan_shader_t* shader = material->shader;
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