Skip to content

Super light implementation of YAML in C#, specifically compatible with Unity3d.

Notifications You must be signed in to change notification settings

rangerscience/YAMLite

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 

Repository files navigation

YAMLite

Super light implementation of YAML in C#, specifically compatible with Unity3d.

Depreciated in favor of Maptionary, which does everything YAMLite did, and more, and better

Maptionary is:

  • Better named - reduces confusion with the relationship to the YAML format (since it also handles XML and JSON)
  • More features - has better handling of mixed formats (JSON in XML, for example), and more!
  • Suuuuper faster - Maptionary avoids the recursion and temporary strings of YAMLite's implementation, which drastically improves performance.

On that last point - YAMLite's performance issues were due to the garbage collection of all the temporary strings. Maptionary avoids this by re-using strings. Interesting!

About

Super light implementation of YAML in C#, specifically compatible with Unity3d.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages