Skip to content

Commit

Permalink
Merge branch 'master' of github.com:Fluorohydride/ygopro
Browse files Browse the repository at this point in the history
  • Loading branch information
purerosefallen committed Mar 2, 2021
2 parents 844713d + 4101f28 commit b14f27d
Show file tree
Hide file tree
Showing 4 changed files with 81 additions and 13 deletions.
6 changes: 4 additions & 2 deletions gframe/client_field.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -459,7 +459,8 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
mainGame->stCardPos[i]->setOverrideColor(0xff0000ff);
if(selectable_cards[i]->overlayTarget->controler)
mainGame->stCardPos[i]->setBackgroundColor(0xffd0d0d0);
else mainGame->stCardPos[i]->setBackgroundColor(0xffffffff);
else
mainGame->stCardPos[i]->setBackgroundColor(0xffffffff);
} else if(selectable_cards[i]->location == LOCATION_DECK || selectable_cards[i]->location == LOCATION_EXTRA || selectable_cards[i]->location == LOCATION_REMOVED) {
if(selectable_cards[i]->position & POS_FACEDOWN)
mainGame->stCardPos[i]->setOverrideColor(0xff0000ff);
Expand All @@ -479,7 +480,8 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
wchar_t formatBuffer[2048];
myswprintf(formatBuffer, L"%d", sort_list[i]);
mainGame->stCardPos[i]->setText(formatBuffer);
} else mainGame->stCardPos[i]->setText(L"");
} else
mainGame->stCardPos[i]->setText(L"");
mainGame->stCardPos[i]->setBackgroundColor(0xffffffff);
}
mainGame->stCardPos[i]->setVisible(true);
Expand Down
5 changes: 3 additions & 2 deletions gframe/event_handler.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -897,8 +897,8 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
mainGame->btnCardSelect[i]->setRelativePosition(rect<s32>(30 + i * 125, 55, 30 + 120 + i * 125, 225));
// text
wchar_t formatBuffer[2048];
if(sort_list.size()) {
if(sort_list[pos + i] > 0)
if(mainGame->dInfo.curMsg == MSG_SORT_CARD) {
if(sort_list[pos + i])
myswprintf(formatBuffer, L"%d", sort_list[pos + i]);
else
myswprintf(formatBuffer, L"");
Expand Down Expand Up @@ -2651,6 +2651,7 @@ void ClientField::CancelOrFinish() {
if(mainGame->wCardSelect->isVisible()) {
DuelClient::SetResponseI(-1);
mainGame->HideElement(mainGame->wCardSelect, true);
sort_list.clear();
}
break;
}
Expand Down
71 changes: 63 additions & 8 deletions gframe/game.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -94,14 +94,70 @@ bool Game::Initialize() {
dataManager.LoadStrings("./expansions/strings.conf");
env = device->getGUIEnvironment();
numFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 16);
adFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 12);
lpcFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 48);
guiFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize);
if(!numFont) {
const wchar_t* numFontPaths[] = {
L"C:/Windows/Fonts/arialbd.ttf",
L"/usr/share/fonts/truetype/DroidSansFallbackFull.ttf",
L"/usr/share/fonts/opentype/noto/NotoSansCJK-Bold.ttc",
L"/usr/share/fonts/google-noto-cjk/NotoSansCJK-Bold.ttc",
L"/System/Library/Fonts/SFNSTextCondensed-Bold.otf",
L"/System/Library/Fonts/SFNS.ttf",
L"./fonts/numFont.ttf",
L"./fonts/numFont.ttc",
L"./fonts/numFont.otf"
};
for(const wchar_t* path : numFontPaths) {
myswprintf(gameConf.numfont, path);
numFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 16);
if(numFont)
break;
}
}
textFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize);
if(!textFont) {
const wchar_t* textFontPaths[] = {
L"C:/Windows/Fonts/msyh.ttc",
L"C:/Windows/Fonts/msyh.ttf",
L"C:/Windows/Fonts/simsun.ttc",
L"/usr/share/fonts/truetype/DroidSansFallbackFull.ttf",
L"/usr/share/fonts/opentype/noto/NotoSansCJK-Regular.ttc",
L"/usr/share/fonts/google-noto-cjk/NotoSansCJK-Regular.ttc",
L"/System/Library/Fonts/PingFang.ttc",
L"./fonts/textFont.ttf",
L"./fonts/textFont.ttc",
L"./fonts/textFont.otf"
};
for(const wchar_t* path : textFontPaths) {
myswprintf(gameConf.textfont, path);
textFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize);
if(textFont)
break;
}
}
if(!numFont || !textFont) {
ErrorLog("Failed to load font(s)!");
return false;
wchar_t fpath[1024];
fpath[0] = 0;
FileSystem::TraversalDir(L"./fonts", [&fpath](const wchar_t* name, bool isdir) {
if(!isdir && wcsrchr(name, '.') && (!mywcsncasecmp(wcsrchr(name, '.'), L".ttf", 4) || !mywcsncasecmp(wcsrchr(name, '.'), L".ttc", 4) || !mywcsncasecmp(wcsrchr(name, '.'), L".otf", 4))) {
myswprintf(fpath, L"./fonts/%ls", name);
}
});
if(fpath[0] == 0) {
ErrorLog("Failed to load font(s)!");
return false;
}
if(!numFont) {
myswprintf(gameConf.numfont, fpath);
numFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 16);
}
if(!textFont) {
myswprintf(gameConf.textfont, fpath);
textFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize);
}
}
adFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 12);
lpcFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 48);
guiFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize);
smgr = device->getSceneManager();
device->setWindowCaption(L"KoishiPro");
device->setResizable(true);
Expand Down Expand Up @@ -854,7 +910,6 @@ bool Game::Initialize() {
stCardListTip->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
stCardListTip->setVisible(false);
device->setEventReceiver(&menuHandler);
LoadConfig();
if(!soundManager.Init()) {
chkEnableSound->setChecked(false);
chkEnableSound->setEnabled(false);
Expand Down Expand Up @@ -1251,7 +1306,7 @@ bool Game::LoadConfigFromFile(const char* file) {
enable_log = atoi(valbuf);
} else if(!strcmp(strbuf, "textfont")) {
BufferIO::DecodeUTF8(valbuf, wstr);
int textfontsize;
int textfontsize = gameConf.textfontsize;
sscanf(linebuf, "%s = %s %d", strbuf, valbuf, &textfontsize);
gameConf.textfontsize = textfontsize;
BufferIO::CopyWStr(wstr, gameConf.textfont, 256);
Expand Down Expand Up @@ -1374,7 +1429,7 @@ void Game::LoadConfig() {
gameConf.use_image_scale = 1;
gameConf.antialias = 0;
gameConf.serverport = 7911;
gameConf.textfontsize = 12;
gameConf.textfontsize = 14;
gameConf.nickname[0] = 0;
gameConf.gamename[0] = 0;
gameConf.bot_deck_path[0] = 0;
Expand Down
12 changes: 11 additions & 1 deletion strings.conf
Original file line number Diff line number Diff line change
Expand Up @@ -633,6 +633,8 @@
!counter 0x56 炎星指示物
!counter 0x57 幻魔指示物
!counter 0x58 指示物(祢须三破鸣比)
!counter 0x59 落魂指示物
!counter 0x5a 指示物(岩战之试炼)
#setnames, using tab for comment
!setname 0x1 正义盟军 A・O・J
!setname 0x2 次世代 ジェネクス
Expand Down Expand Up @@ -808,7 +810,9 @@
!setname 0x7c 炎舞
!setname 0x7d 阳炎 ヘイズ
!setname 0x107d 阳炎兽 陽炎獣
!setname 0x7e 异热同心武器 ZW(ゼアル・ウェポン)
!setname 0x7e 异热同心 ゼアル
!setname 0x107e 异热同心武器 ZW(ゼアル・ウェポン)
!setname 0x207e 异热同心从者 ZS(ゼアル・サーバス)
!setname 0x7f 霍普 ホープ
!setname 0x107f 希望皇 霍普 希望皇ホープ
!setname 0x207f 未来皇 霍普 未来皇ホープ
Expand Down Expand Up @@ -1085,3 +1089,9 @@
!setname 0x2158 圣天树 サンアバロン
!setname 0x159 圣夜骑士 ホーリーナイツ
!setname 0x15a 人偶怪兽 ドール・モンスター
!setname 0x15b 惊乐 アメイズメント
!setname 0x15c 游乐设施 アトラクション
!setname 0x15d 烙印
!setname 0x15e 降阶魔法 RDM
!setname 0x15f 岩战 War Rock
!setname 0x160 源质兽 Materiactor

0 comments on commit b14f27d

Please sign in to comment.