Releases: ps1337/RandomJK
new feature: set probabilities
new randomizerOptions.json
0.0.6 Update randomizerOptions.json
Multiple randomization sets for one map
For each map, it's now possible to define multiple possible minimal force/weapon sets
OpenJK-Rand0mizer-0.0.5-windows.zip
OpenJK-Rand0mizer-0.0.5-linux.zip
🍌
Crash and weapon fixes
- Fixes random crash when shuffling tiers
- Fixes weapon removal on hoth3, vjun2/3, ...
OpenJK-Rand0mizer-0.0.4-windows.zip
OpenJK-Rand0mizer-0.0.4-linux.zip
🍌
Added PRNG options
Added options to export/import seed values. 🍌
0.0.2 Major update
Major fixes, full force and weapon randomization included.
Please check the readme :) 🍌
OpenJK-Rand0mizer-0.0.2-windows.zip
Initial Release
In the zip you can find the linux and windows executables that are modified. Be sure to grab template_file.txt
from the master branch before running! Put it in the same directory as your JKA executable.
Note: Use the x86 SDL lib of OpenJK to run this - the Windows version is a x86 build for now
Basic randomization implemented
NO randomization of force powers or weapons
This release doesn't make sure you can actually pass a level - use cheats if needed 🍌