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Split hSpriteIndexOrTextID into hSpriteIndex and hTextID (#462)
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Also identify `wPPUpCountAndMaxPP`
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Rangi42 committed Sep 19, 2024
1 parent d1c6682 commit 3444289
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Showing 10 changed files with 20 additions and 10 deletions.
3 changes: 2 additions & 1 deletion pokeblue.map
Original file line number Diff line number Diff line change
Expand Up @@ -18812,6 +18812,7 @@ WRAM0 bank #0:
$cd6d = wBattleMenuCurrentPP
$cd6d = wEvoDataBuffer
$cd71 = wStatusScreenCurrentPP
$cd73 = wPPUpCountAndMaxPP
$cd78 = wNormalMaxPPList
$cd81 = wSerialOtherGameboyRandomNumberListBlock
$cd81 = wTileMapBackup2
Expand Down Expand Up @@ -20264,9 +20265,9 @@ HRAM bank #0:
$ff8c = hNorthSouthConnectedMapWidth
$ff8c = hSpriteHeight
$ff8c = hPartyMonIndex
$ff8c = hSpriteIndexOrTextID
$ff8c = hMapWidth
$ff8c = hSpriteIndex
$ff8c = hTextID
$ff8c = hSlidingRegionSize
$ff8c = hDownArrowBlinkCount2
$ff8d = hEnemySpeed
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3 changes: 2 additions & 1 deletion pokeblue.sym
Original file line number Diff line number Diff line change
Expand Up @@ -18478,6 +18478,7 @@
00:cd6d wBattleMenuCurrentPP
00:cd6d wEvoDataBuffer
00:cd71 wStatusScreenCurrentPP
00:cd73 wPPUpCountAndMaxPP
00:cd78 wNormalMaxPPList
00:cd81 wSerialOtherGameboyRandomNumberListBlock
00:cd81 wTileMapBackup2
Expand Down Expand Up @@ -19920,9 +19921,9 @@
00:ff8c hNorthSouthConnectedMapWidth
00:ff8c hSpriteHeight
00:ff8c hPartyMonIndex
00:ff8c hSpriteIndexOrTextID
00:ff8c hMapWidth
00:ff8c hSpriteIndex
00:ff8c hTextID
00:ff8c hSlidingRegionSize
00:ff8c hDownArrowBlinkCount2
00:ff8d hEnemySpeed
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3 changes: 2 additions & 1 deletion pokeblue_debug.map
Original file line number Diff line number Diff line change
Expand Up @@ -18822,6 +18822,7 @@ WRAM0 bank #0:
$cd6d = wBattleMenuCurrentPP
$cd6d = wEvoDataBuffer
$cd71 = wStatusScreenCurrentPP
$cd73 = wPPUpCountAndMaxPP
$cd78 = wNormalMaxPPList
$cd81 = wSerialOtherGameboyRandomNumberListBlock
$cd81 = wTileMapBackup2
Expand Down Expand Up @@ -20274,9 +20275,9 @@ HRAM bank #0:
$ff8c = hNorthSouthConnectedMapWidth
$ff8c = hSpriteHeight
$ff8c = hPartyMonIndex
$ff8c = hSpriteIndexOrTextID
$ff8c = hMapWidth
$ff8c = hSpriteIndex
$ff8c = hTextID
$ff8c = hSlidingRegionSize
$ff8c = hDownArrowBlinkCount2
$ff8d = hEnemySpeed
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3 changes: 2 additions & 1 deletion pokeblue_debug.sym
Original file line number Diff line number Diff line change
Expand Up @@ -18488,6 +18488,7 @@
00:cd6d wBattleMenuCurrentPP
00:cd6d wEvoDataBuffer
00:cd71 wStatusScreenCurrentPP
00:cd73 wPPUpCountAndMaxPP
00:cd78 wNormalMaxPPList
00:cd81 wSerialOtherGameboyRandomNumberListBlock
00:cd81 wTileMapBackup2
Expand Down Expand Up @@ -19930,9 +19931,9 @@
00:ff8c hNorthSouthConnectedMapWidth
00:ff8c hSpriteHeight
00:ff8c hPartyMonIndex
00:ff8c hSpriteIndexOrTextID
00:ff8c hMapWidth
00:ff8c hSpriteIndex
00:ff8c hTextID
00:ff8c hSlidingRegionSize
00:ff8c hDownArrowBlinkCount2
00:ff8d hEnemySpeed
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3 changes: 2 additions & 1 deletion pokeblue_vc.map
Original file line number Diff line number Diff line change
Expand Up @@ -18864,6 +18864,7 @@ WRAM0 bank #0:
$cd6d = wBattleMenuCurrentPP
$cd6d = wEvoDataBuffer
$cd71 = wStatusScreenCurrentPP
$cd73 = wPPUpCountAndMaxPP
$cd78 = wNormalMaxPPList
$cd81 = wSerialOtherGameboyRandomNumberListBlock
$cd81 = wTileMapBackup2
Expand Down Expand Up @@ -20316,9 +20317,9 @@ HRAM bank #0:
$ff8c = hNorthSouthConnectedMapWidth
$ff8c = hSpriteHeight
$ff8c = hPartyMonIndex
$ff8c = hSpriteIndexOrTextID
$ff8c = hMapWidth
$ff8c = hSpriteIndex
$ff8c = hTextID
$ff8c = hSlidingRegionSize
$ff8c = hDownArrowBlinkCount2
$ff8d = hEnemySpeed
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3 changes: 2 additions & 1 deletion pokeblue_vc.sym
Original file line number Diff line number Diff line change
Expand Up @@ -18530,6 +18530,7 @@
00:cd6d wBattleMenuCurrentPP
00:cd6d wEvoDataBuffer
00:cd71 wStatusScreenCurrentPP
00:cd73 wPPUpCountAndMaxPP
00:cd78 wNormalMaxPPList
00:cd81 wSerialOtherGameboyRandomNumberListBlock
00:cd81 wTileMapBackup2
Expand Down Expand Up @@ -19972,9 +19973,9 @@
00:ff8c hNorthSouthConnectedMapWidth
00:ff8c hSpriteHeight
00:ff8c hPartyMonIndex
00:ff8c hSpriteIndexOrTextID
00:ff8c hMapWidth
00:ff8c hSpriteIndex
00:ff8c hTextID
00:ff8c hSlidingRegionSize
00:ff8c hDownArrowBlinkCount2
00:ff8d hEnemySpeed
Expand Down
3 changes: 2 additions & 1 deletion pokered.map
Original file line number Diff line number Diff line change
Expand Up @@ -18812,6 +18812,7 @@ WRAM0 bank #0:
$cd6d = wBattleMenuCurrentPP
$cd6d = wEvoDataBuffer
$cd71 = wStatusScreenCurrentPP
$cd73 = wPPUpCountAndMaxPP
$cd78 = wNormalMaxPPList
$cd81 = wSerialOtherGameboyRandomNumberListBlock
$cd81 = wTileMapBackup2
Expand Down Expand Up @@ -20264,9 +20265,9 @@ HRAM bank #0:
$ff8c = hNorthSouthConnectedMapWidth
$ff8c = hSpriteHeight
$ff8c = hPartyMonIndex
$ff8c = hSpriteIndexOrTextID
$ff8c = hMapWidth
$ff8c = hSpriteIndex
$ff8c = hTextID
$ff8c = hSlidingRegionSize
$ff8c = hDownArrowBlinkCount2
$ff8d = hEnemySpeed
Expand Down
3 changes: 2 additions & 1 deletion pokered.sym
Original file line number Diff line number Diff line change
Expand Up @@ -18478,6 +18478,7 @@
00:cd6d wBattleMenuCurrentPP
00:cd6d wEvoDataBuffer
00:cd71 wStatusScreenCurrentPP
00:cd73 wPPUpCountAndMaxPP
00:cd78 wNormalMaxPPList
00:cd81 wSerialOtherGameboyRandomNumberListBlock
00:cd81 wTileMapBackup2
Expand Down Expand Up @@ -19920,9 +19921,9 @@
00:ff8c hNorthSouthConnectedMapWidth
00:ff8c hSpriteHeight
00:ff8c hPartyMonIndex
00:ff8c hSpriteIndexOrTextID
00:ff8c hMapWidth
00:ff8c hSpriteIndex
00:ff8c hTextID
00:ff8c hSlidingRegionSize
00:ff8c hDownArrowBlinkCount2
00:ff8d hEnemySpeed
Expand Down
3 changes: 2 additions & 1 deletion pokered_vc.map
Original file line number Diff line number Diff line change
Expand Up @@ -18867,6 +18867,7 @@ WRAM0 bank #0:
$cd6d = wBattleMenuCurrentPP
$cd6d = wEvoDataBuffer
$cd71 = wStatusScreenCurrentPP
$cd73 = wPPUpCountAndMaxPP
$cd78 = wNormalMaxPPList
$cd81 = wSerialOtherGameboyRandomNumberListBlock
$cd81 = wTileMapBackup2
Expand Down Expand Up @@ -20319,9 +20320,9 @@ HRAM bank #0:
$ff8c = hNorthSouthConnectedMapWidth
$ff8c = hSpriteHeight
$ff8c = hPartyMonIndex
$ff8c = hSpriteIndexOrTextID
$ff8c = hMapWidth
$ff8c = hSpriteIndex
$ff8c = hTextID
$ff8c = hSlidingRegionSize
$ff8c = hDownArrowBlinkCount2
$ff8d = hEnemySpeed
Expand Down
3 changes: 2 additions & 1 deletion pokered_vc.sym
Original file line number Diff line number Diff line change
Expand Up @@ -18533,6 +18533,7 @@
00:cd6d wBattleMenuCurrentPP
00:cd6d wEvoDataBuffer
00:cd71 wStatusScreenCurrentPP
00:cd73 wPPUpCountAndMaxPP
00:cd78 wNormalMaxPPList
00:cd81 wSerialOtherGameboyRandomNumberListBlock
00:cd81 wTileMapBackup2
Expand Down Expand Up @@ -19975,9 +19976,9 @@
00:ff8c hNorthSouthConnectedMapWidth
00:ff8c hSpriteHeight
00:ff8c hPartyMonIndex
00:ff8c hSpriteIndexOrTextID
00:ff8c hMapWidth
00:ff8c hSpriteIndex
00:ff8c hTextID
00:ff8c hSlidingRegionSize
00:ff8c hDownArrowBlinkCount2
00:ff8d hEnemySpeed
Expand Down

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