Collapse sample point indicators into dots if they cannot be displayed in full #22376
10667 passed, 4 failed and 74 skipped
❌ TestResults-Windows-MultiThreaded.trx
10745 tests were completed in 3000s with 10667 passed, 4 failed and 74 skipped.
Test suite | Passed | Failed | Skipped | Time |
---|---|---|---|---|
osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations | 8✅ | 4❌ | 51s |
❌ osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations
❌ TestBestRulesetIsRecommended
"recommended beatmap displayed" timed out
✅ TestBestRulesetIsRecommended
✅ TestConstructor
✅ TestConstructor
❌ TestCorrectStarRatingIsUsed
"recommended beatmap displayed" timed out
❌ TestCorrectStarRatingIsUsed
"recommended beatmap displayed" timed out
✅ TestCurrentRulesetIsRecommended
✅ TestCurrentRulesetIsRecommended
✅ TestPresentedBeatmapIsRecommended
✅ TestPresentedBeatmapIsRecommended
❌ TestSecondBestRulesetIsRecommended
"recommended beatmap displayed" timed out
✅ TestSecondBestRulesetIsRecommended
Annotations
Check failure on line 541 in osu.Game/Tests/Visual/OsuTestScene.cs
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations ► TestBestRulesetIsRecommended
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
"recommended beatmap displayed" timed out
Raw output
"recommended beatmap displayed" timed out
at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 541
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
Check failure on line 541 in osu.Game/Tests/Visual/OsuTestScene.cs
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations ► TestCorrectStarRatingIsUsed
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
"recommended beatmap displayed" timed out
Raw output
"recommended beatmap displayed" timed out
at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 541
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
Check failure on line 541 in osu.Game/Tests/Visual/OsuTestScene.cs
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations ► TestCorrectStarRatingIsUsed
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
"recommended beatmap displayed" timed out
Raw output
"recommended beatmap displayed" timed out
at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 541
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
Check failure on line 541 in osu.Game/Tests/Visual/OsuTestScene.cs
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations ► TestSecondBestRulesetIsRecommended
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
"recommended beatmap displayed" timed out
Raw output
"recommended beatmap displayed" timed out
at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 541
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)