Add option to input slider tail hits/misses to simulate screen #221
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I decided to go with users specifying slider tail misses as opposed to hits (which is what the hit result represents), since in PP development the actually interesting value are the misses, so it's easier to have that number you work with in PP code to be represented in the UI input.
If slider head accuracy is disabled, it uses the
HitResult.SmallTickHit
judgement instead, as I got told it does this, haven't personally confirmed it but whoever reviews this will know.