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Added types\BossBarColor class containing several constants.
BossEventPacket::show() now accepts an optional color argument, which can be any member from the BossBarColor class.
Added PlayerAction::CRACK_BLOCK constant (replaces CRACK_BREAK, which was a typo and will be removed).
Added documentation for almost all PlayerAuthInputFlags constants.
Added EntityMetadataCollection::setAtomicBatch() (useful for setting things like entity height/width, where both properties must be sent even if only one of them is actually changed).