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samme committed May 8, 2018
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6 changes: 6 additions & 0 deletions CHANGELOG.md
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See [README: Change Log: Unreleased](README.md#unreleased).

## Version 2.10.5 - 8th May 2018

### Bug Fixes

* Phaser could fail to resume a suspended Web Audio context if the mouse cursor left the browser window before clicking on the game canvas (#437).

## Version 2.10.4 - 3rd May 2018

### New Features
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35 changes: 2 additions & 33 deletions README.md
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# Change Log

## Version 2.10.4 - 3rd May 2018

### New Features

* Phaser.Text#testString is the character string used to calculate the text's width and height.
* Ellipse#centerX
* Ellipse#centerY

### Updates

* Callbacks added with Phaser.Input#addMoveCallback receive an `event` parameter.
## Version 2.10.5 - 8th May 2018

### Bug Fixes

* Fixed a bogus warning when selecting tilemap layer 0 (#511).
* Fixed wrong position in Ellipse#random (#522).
* Fixed an Animation skipping the final frame in low-FPS situations (#524).
* Fixed wrong ellipse position in Debug#geom (#526).
* Fixed `forceType` failing to override some geometry types in Debug#geom.
* Fixed unnecessary text updates when using Text#setText with `immediate=true` (#525).
* Fixed issues restarting a Sound in Firefox (#530).
* Fixed an IndexSizeError in Edge/Firefox when a very small texture crop rectangle is used (#532).

### TypeScript definitions

* Corrected definitions for ContactMaterial#frictionStiffness, Convex (#513).

### Documentation

* Fixed typos (#517, #521).
* The Tilemap methods fill, random, replace, shuffle, and swap modify the tile index only (#484).
* The special GameConfig.transparent value 'notMultiplied' disables the WebGL context attribute `premultipliedAlpha`.

### Thanks

@budda, @Hagisus, @HaoboZ, @hardylr, @intersrc, @jamesjsewell, @josalmi, @joshlory, @melissaelopez, @mickeyren, @photonstorm, @samme, @tobspr
* Phaser could fail to resume a suspended Web Audio context if the mouse cursor left the browser window before clicking on the game canvas (#437).

For changes in previous releases please see the extensive [Change Log](https://github.com/photonstorm/phaser-ce/blob/master/CHANGELOG.md).

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