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Build Phaser v2.10.5
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samme committed May 8, 2018
1 parent 7712033 commit 9c1a36d
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Showing 214 changed files with 7,613 additions and 7,543 deletions.
2 changes: 1 addition & 1 deletion build/custom/creature.min.js

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2 changes: 1 addition & 1 deletion build/custom/p2.min.js

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20 changes: 17 additions & 3 deletions build/custom/phaser-arcade-physics.js
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
*
* Phaser - http://phaser.io
*
* v2.10.4 "2018-05-03" - Built: Thu May 03 2018 15:47:45
* v2.10.5 "2018-05-08" - Built: Tue May 08 2018 12:21:20
*
* By Richard Davey http://www.photonstorm.com @photonstorm
*
Expand Down Expand Up @@ -7596,7 +7596,7 @@ var Phaser = Phaser || { // jshint ignore:line
* @constant Phaser.VERSION
* @type {string}
*/
VERSION: '2.10.4',
VERSION: '2.10.5',

/**
* An array of Phaser game instances.
Expand Down Expand Up @@ -66883,6 +66883,12 @@ Phaser.SoundManager = function (game) {
*/
this._watchContext = null;

/**
* @property {function} _resumeWebAudioOnClick - Bound 'click' handler. Added in boot(), if necessary.
* @private
*/
this._resumeWebAudioOnClick = this._resumeWebAudioOnClick.bind(this);

};

Phaser.SoundManager.prototype = {
Expand Down Expand Up @@ -66980,7 +66986,7 @@ Phaser.SoundManager.prototype = {
// In that case the input handler will do nothing, which is fine.
if (this.context.state === 'suspended')
{
this.game.input.onUp.addOnce(this.resumeWebAudio, this);
this.game.canvas.addEventListener('click', this._resumeWebAudioOnClick);
}
}

Expand Down Expand Up @@ -67510,6 +67516,8 @@ Phaser.SoundManager.prototype = {

this.onSoundDecode.dispose();

this.game.canvas.removeEventListener('click', this._resumeWebAudioOnClick);

if (this.context)
{
if (window.PhaserGlobal)
Expand All @@ -67526,6 +67534,12 @@ Phaser.SoundManager.prototype = {
}
}

},

_resumeWebAudioOnClick: function () {
this.resumeWebAudio();

this.game.canvas.removeEventListener('click', this._resumeWebAudioOnClick);
}

};
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2 changes: 1 addition & 1 deletion build/custom/phaser-arcade-physics.map

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4 changes: 2 additions & 2 deletions build/custom/phaser-arcade-physics.min.js

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20 changes: 17 additions & 3 deletions build/custom/phaser-creature.js
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
*
* Phaser - http://phaser.io
*
* v2.10.4 "2018-05-03" - Built: Thu May 03 2018 15:48:14
* v2.10.5 "2018-05-08" - Built: Tue May 08 2018 12:21:49
*
* By Richard Davey http://www.photonstorm.com @photonstorm
*
Expand Down Expand Up @@ -53,7 +53,7 @@ var Phaser = Phaser || { // jshint ignore:line
* @constant Phaser.VERSION
* @type {string}
*/
VERSION: '2.10.4',
VERSION: '2.10.5',

/**
* An array of Phaser game instances.
Expand Down Expand Up @@ -59340,6 +59340,12 @@ Phaser.SoundManager = function (game) {
*/
this._watchContext = null;

/**
* @property {function} _resumeWebAudioOnClick - Bound 'click' handler. Added in boot(), if necessary.
* @private
*/
this._resumeWebAudioOnClick = this._resumeWebAudioOnClick.bind(this);

};

Phaser.SoundManager.prototype = {
Expand Down Expand Up @@ -59437,7 +59443,7 @@ Phaser.SoundManager.prototype = {
// In that case the input handler will do nothing, which is fine.
if (this.context.state === 'suspended')
{
this.game.input.onUp.addOnce(this.resumeWebAudio, this);
this.game.canvas.addEventListener('click', this._resumeWebAudioOnClick);
}
}

Expand Down Expand Up @@ -59967,6 +59973,8 @@ Phaser.SoundManager.prototype = {

this.onSoundDecode.dispose();

this.game.canvas.removeEventListener('click', this._resumeWebAudioOnClick);

if (this.context)
{
if (window.PhaserGlobal)
Expand All @@ -59983,6 +59991,12 @@ Phaser.SoundManager.prototype = {
}
}

},

_resumeWebAudioOnClick: function () {
this.resumeWebAudio();

this.game.canvas.removeEventListener('click', this._resumeWebAudioOnClick);
}

};
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2 changes: 1 addition & 1 deletion build/custom/phaser-creature.map

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4 changes: 2 additions & 2 deletions build/custom/phaser-creature.min.js

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4 changes: 2 additions & 2 deletions build/custom/phaser-minimum.js
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
*
* Phaser - http://phaser.io
*
* v2.10.4 "2018-05-03" - Built: Thu May 03 2018 15:47:58
* v2.10.5 "2018-05-08" - Built: Tue May 08 2018 12:21:33
*
* By Richard Davey http://www.photonstorm.com @photonstorm
*
Expand Down Expand Up @@ -7596,7 +7596,7 @@ var Phaser = Phaser || { // jshint ignore:line
* @constant Phaser.VERSION
* @type {string}
*/
VERSION: '2.10.4',
VERSION: '2.10.5',

/**
* An array of Phaser game instances.
Expand Down
4 changes: 2 additions & 2 deletions build/custom/phaser-minimum.min.js

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20 changes: 17 additions & 3 deletions build/custom/phaser-no-physics.js
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
*
* Phaser - http://phaser.io
*
* v2.10.4 "2018-05-03" - Built: Thu May 03 2018 15:47:52
* v2.10.5 "2018-05-08" - Built: Tue May 08 2018 12:21:27
*
* By Richard Davey http://www.photonstorm.com @photonstorm
*
Expand Down Expand Up @@ -7596,7 +7596,7 @@ var Phaser = Phaser || { // jshint ignore:line
* @constant Phaser.VERSION
* @type {string}
*/
VERSION: '2.10.4',
VERSION: '2.10.5',

/**
* An array of Phaser game instances.
Expand Down Expand Up @@ -66883,6 +66883,12 @@ Phaser.SoundManager = function (game) {
*/
this._watchContext = null;

/**
* @property {function} _resumeWebAudioOnClick - Bound 'click' handler. Added in boot(), if necessary.
* @private
*/
this._resumeWebAudioOnClick = this._resumeWebAudioOnClick.bind(this);

};

Phaser.SoundManager.prototype = {
Expand Down Expand Up @@ -66980,7 +66986,7 @@ Phaser.SoundManager.prototype = {
// In that case the input handler will do nothing, which is fine.
if (this.context.state === 'suspended')
{
this.game.input.onUp.addOnce(this.resumeWebAudio, this);
this.game.canvas.addEventListener('click', this._resumeWebAudioOnClick);
}
}

Expand Down Expand Up @@ -67510,6 +67516,8 @@ Phaser.SoundManager.prototype = {

this.onSoundDecode.dispose();

this.game.canvas.removeEventListener('click', this._resumeWebAudioOnClick);

if (this.context)
{
if (window.PhaserGlobal)
Expand All @@ -67526,6 +67534,12 @@ Phaser.SoundManager.prototype = {
}
}

},

_resumeWebAudioOnClick: function () {
this.resumeWebAudio();

this.game.canvas.removeEventListener('click', this._resumeWebAudioOnClick);
}

};
Expand Down
2 changes: 1 addition & 1 deletion build/custom/phaser-no-physics.map

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4 changes: 2 additions & 2 deletions build/custom/phaser-no-physics.min.js

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20 changes: 17 additions & 3 deletions build/custom/phaser-split.js
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
*
* Phaser - http://phaser.io
*
* v2.10.4 "2018-05-03" - Built: Thu May 03 2018 15:48:04
* v2.10.5 "2018-05-08" - Built: Tue May 08 2018 12:21:40
*
* By Richard Davey http://www.photonstorm.com @photonstorm
*
Expand Down Expand Up @@ -53,7 +53,7 @@ var Phaser = Phaser || { // jshint ignore:line
* @constant Phaser.VERSION
* @type {string}
*/
VERSION: '2.10.4',
VERSION: '2.10.5',

/**
* An array of Phaser game instances.
Expand Down Expand Up @@ -59340,6 +59340,12 @@ Phaser.SoundManager = function (game) {
*/
this._watchContext = null;

/**
* @property {function} _resumeWebAudioOnClick - Bound 'click' handler. Added in boot(), if necessary.
* @private
*/
this._resumeWebAudioOnClick = this._resumeWebAudioOnClick.bind(this);

};

Phaser.SoundManager.prototype = {
Expand Down Expand Up @@ -59437,7 +59443,7 @@ Phaser.SoundManager.prototype = {
// In that case the input handler will do nothing, which is fine.
if (this.context.state === 'suspended')
{
this.game.input.onUp.addOnce(this.resumeWebAudio, this);
this.game.canvas.addEventListener('click', this._resumeWebAudioOnClick);
}
}

Expand Down Expand Up @@ -59967,6 +59973,8 @@ Phaser.SoundManager.prototype = {

this.onSoundDecode.dispose();

this.game.canvas.removeEventListener('click', this._resumeWebAudioOnClick);

if (this.context)
{
if (window.PhaserGlobal)
Expand All @@ -59983,6 +59991,12 @@ Phaser.SoundManager.prototype = {
}
}

},

_resumeWebAudioOnClick: function () {
this.resumeWebAudio();

this.game.canvas.removeEventListener('click', this._resumeWebAudioOnClick);
}

};
Expand Down
2 changes: 1 addition & 1 deletion build/custom/phaser-split.map

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4 changes: 2 additions & 2 deletions build/custom/phaser-split.min.js

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2 changes: 1 addition & 1 deletion build/custom/pixi.js
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
*
* Phaser - http://phaser.io
*
* v2.10.4 "2018-05-03" - Built: Thu May 03 2018 15:48:14
* v2.10.5 "2018-05-08" - Built: Tue May 08 2018 12:21:48
*
* By Richard Davey http://www.photonstorm.com @photonstorm
*
Expand Down
2 changes: 1 addition & 1 deletion build/custom/pixi.min.js

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20 changes: 17 additions & 3 deletions build/phaser.js
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
*
* Phaser - http://phaser.io
*
* v2.10.4 "2018-05-03" - Built: Thu May 03 2018 15:47:34
* v2.10.5 "2018-05-08" - Built: Tue May 08 2018 12:21:10
*
* By Richard Davey http://www.photonstorm.com @photonstorm
*
Expand Down Expand Up @@ -21218,7 +21218,7 @@ var Phaser = Phaser || { // jshint ignore:line
* @constant Phaser.VERSION
* @type {string}
*/
VERSION: '2.10.4',
VERSION: '2.10.5',

/**
* An array of Phaser game instances.
Expand Down Expand Up @@ -80505,6 +80505,12 @@ Phaser.SoundManager = function (game) {
*/
this._watchContext = null;

/**
* @property {function} _resumeWebAudioOnClick - Bound 'click' handler. Added in boot(), if necessary.
* @private
*/
this._resumeWebAudioOnClick = this._resumeWebAudioOnClick.bind(this);

};

Phaser.SoundManager.prototype = {
Expand Down Expand Up @@ -80602,7 +80608,7 @@ Phaser.SoundManager.prototype = {
// In that case the input handler will do nothing, which is fine.
if (this.context.state === 'suspended')
{
this.game.input.onUp.addOnce(this.resumeWebAudio, this);
this.game.canvas.addEventListener('click', this._resumeWebAudioOnClick);
}
}

Expand Down Expand Up @@ -81132,6 +81138,8 @@ Phaser.SoundManager.prototype = {

this.onSoundDecode.dispose();

this.game.canvas.removeEventListener('click', this._resumeWebAudioOnClick);

if (this.context)
{
if (window.PhaserGlobal)
Expand All @@ -81148,6 +81156,12 @@ Phaser.SoundManager.prototype = {
}
}

},

_resumeWebAudioOnClick: function () {
this.resumeWebAudio();

this.game.canvas.removeEventListener('click', this._resumeWebAudioOnClick);
}

};
Expand Down
2 changes: 1 addition & 1 deletion build/phaser.map

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4 changes: 2 additions & 2 deletions build/phaser.min.js

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