Move the spaceship to land on the planet.
- WASD: Moves the camera.
- Brackets (
[
,]
): Accelerates/Decelerates the spaceship. - R: Resets the score.
- Green lines: The orbit of the planet
- Yellow line: The velocity of the spaceship.
- White line: The direction to the planet.
To achieve high score, the speed should be low and the direction of the velocity should be parallel to the direction to the planet.
- OpenGL
- GLAD
- GLFW
- GLM
- Assimp
- LearnOpenGL for the base code and headers
- Rebuild the GLFW and Assimp
- Regenerate
glad.c
, if needed - Set Assimp DLL at the PATH (and zlib too)
- Change
include/root_directory.h
accordingly - Change
Makefile
if needed