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SpacelanderGL: Space simulator with OpenGL

demo.jpg
Move the spaceship to land on the planet.

Control

  • WASD: Moves the camera.
  • Brackets ([, ]): Accelerates/Decelerates the spaceship.
  • R: Resets the score.

HUD

  • Green lines: The orbit of the planet
  • Yellow line: The velocity of the spaceship.
  • White line: The direction to the planet.

Score

To achieve high score, the speed should be low and the direction of the velocity should be parallel to the direction to the planet.

Assets used

Libraries used

Building

  1. Rebuild the GLFW and Assimp
  2. Regenerate glad.c, if needed
  3. Set Assimp DLL at the PATH (and zlib too)
  4. Change include/root_directory.h accordingly
  5. Change Makefile if needed

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Space simulator using OpenGL + GLFW

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