Skip to content
pannous edited this page May 11, 2023 · 4 revisions

#Angle specification

Many details of the specification are to be found in separate articles like data, list ...

data=code format

cat{
    length:7cm
    hair-color:{r=1 g=0 b=0}
    form{
        dimensions=(3, length*2)
    }
    kill{print '🕱'}
}

The data format is a superset to (a subset) of emascript,json,css,wasp,…

While it looks very different to lisp, it is in fact a very similar

Data calculous "lisp with builtin assignment and hashes"

With very few axioms and primitives:

Operators:

  • : pair : turn two node_pointer into a pair, a:3 (hashed+symbolic). almost identical to:
  • = value : turn two node_pointer into a variable pair, a=3
  • , list : turn two node_pointer into a list. Append if one is a list. 'cons' in lisp
  • ; list : end expression/statements, list inside a block. if 1 : 0 ;
  • . # of in 's selection: garden of house == house.garden == house's garden xs.1 xs#1
  • | pipe/then : output of last command as input for next command. ls ~ | sort
  • space acts as comma/concatenator in lists (a b c) == (a,b,c) == a->b->c
  • newline, dedent: acts as comma in lists or closing 'bracket' if matching block start usual math operators add plus times power ^ … and logical and or xor not

Question: substraction|concatenation|range hair-color vs a-b vs 2001-2020

for static content , ; are identical {1 2 3} == {1,2,3} == {1;2;3}

brackets: lists maps blocks

for static content [],(),{} are identical

[1,2,3]==(1,2,3)=={1,2,3} [a:3]==(a:3)=={a:3}

If attatched to objects, [],(),{} have different semantics:

[export]square(a:int){a*a}

brackets

  • […] attributes meta modifiers decorators annotations adjectives adverbs
  • (…) groups parameters signatures attributes lists head
  • {…} body blocks maps lambdas closures children node_pointer
  • «…» other brackets behave like ()/{} until specified
  • x[…] index patterns selectors matches

brackets: content of () is evaluated, {} is deferred (block/lambda)

optional order

[a]b == b[a] == a b if a is modifier/operator a + b == + a b if feasible

optional brackets

f a b = f(a b) if f is a method/operator/functor

All kinds of brackets are often optional thanks to operator prescedence a:=1 2 3 == a=(1,2,3) [extern]void() == extern void

Each line is treated as a group by default, unless escaped with
so in lisp (add (1 2)) is just add 1 2 in angle

Brackets have different semantics depending on their context, this is NOT reflected in the data structure, only in its evaluation:

[…]object vs object[…] [attributes] are commonly written on the left side of objects [indices] on the right site. e.g. [mutable]list xs but xs[1]=7

Question: what about xs[mutable]=7?

Indexing

the preferred way to index properties in objects to use the 'of' / 'in' notation show color of cat or dot notation show cat.color list items are indexed from 0 in ordinary [] notation items[0] list items are accessed from 1 in selector # notation item#1

value indexing | symbolic indexing

x=color cat{color:red} cat.color // red cat.x // ø cat#x // red cat[x] // red cat#color // red unless color is a variable cat[color] // red unless color is a variable

Question: how is value indexing done in english? property=color; get this property from cat

car(list)=list#1 cdr(list)=rest of list=list…

Evaluation time

To make sure an object is evaluated, invoke it with ! or () a=7 x={a+1} print x // {a+1} print x! // 8 a=8 print x! // 9

parameters are evaluated if given in () and deferred if given as {} print x // 9 print(x) // 9 print{x} // {a+1} print[x] // print has no property {a+1}

objects are evaluated if given in () and deferred if given as {} y=(a+1) // 8

NOTE: Everything inside {blocks} is deferred, including (groups) a=7;x={print(a+1)};a=1;x() // 2 For instant template evaluation inside {blocks} use $ : a=7;x={print($a+1)};a=1;x() // 8

NOTE: Everything inside (groups) is evaluated, including {blocks} z={x} print(z) // ({a+1}) (8+1) (9) 9

Blocks

block is a builtin data type similar to 'object' (inspired by ruby)

Every group […] (…) {…} «…» is a block at first until special semantics are given.

A block is basically a deferred multiline lambda

f a b = f(a b) if f is a functor example functor: if.signature == condition:block then:block [optional]otherwise:block if(a=b){go!}{stop!}

if could be implemented within the language: if(block condition, block body, block otherwise){ }

Having blocks as first class citizens makes a lot of code cleaner: square(x){x^2} {it^2}[1 2 3] == [ 1 4 9]

blocks can be applied to objects from left or from right {a*a}(a=7) == 49

blocks can be applied/evaluated via ! a=6;{a*a}! #36

blocks can be applied/evaluated via () ATTENTION (){} has different semantics to {}() the first is a deferred list [group(),block()]
the second is an applied list [block(),group()] where the group is provided as context for the block

example: (x){xx} a lambda (anonymous function) {xx}(x=5) #25 evaluated on the spot

This is particularily important because normaly () is just the empty object ø, but {go}() will EXECUTE the block containing the statement 'go'; if 'go' was declared as function before, it will return the result of 'go'

b=7 x={a=b} x.a # b (here:7) y=x! y=={a=7} b=5 x.a # b (here:5) y=={a=7} # unchanged because b was resolved

blocks can be applied to lists from left or from right {it^2}[1 2 3]

Overlap with javascript

While some blocks might look identical to javascript, the underlying logic is much more unified. Read the rest of this document for details.

a={b:1,c:d()} Has near identical behavior in javascript and angle: a variable('node'/'object') with name 'a' is created and has the properties b and c. while b is static, c recieves the dynamic value of d() at construction.

Differences to json

json sucks, angle is more like ecmascript:

Differences to javascript

a={b:1,c:d()} legal angle and javascript legal syntax only in angle: a:{b=1,c{d()}} hello:world root maps {1:i i^2:-1} no restriction on map keys {a:b} values are symbolic until evaluated (see above)!

Attention:

objects can be constructed with a{} a={} a:{} mostly equivalently in javascript '=' is used for variable setters and ':' is used for fields

Groups, blocks, lists () Node *param == group attributes meta modifiers decorators annotations {} Node *children == block body content 'set':setters!=Set? Setter Problem [] Node *list == selector pattern match a[b]=c == a.b=c ab=c (a that b)=c a@b a~b=c (a.filter(b))=c

DANGER a,b=c,d TWO READINGS

  1. (a;b=c;d) 2. (a,b)=(c,d) a b:c d == a,(b:c),d "short-binding" a b=c d == (a,b)=(c,d) "number- binding"

usually '=' is number-binding, meaning it has higher prescedence than other operations, so the second reading is default. Within Groups, '=' is shortbinding like ':' a(href='link' hidden) BUT DANGER: group is default bag CONTRADICTION

Solution? '=' be left-short-binding a b=c d == (a b):c,d NO WAY Solution: just write a(href:link style="") Solution: short-binding in lists, but how do we know?

Diffenence of maps and constructors color:{r=1 g=0 b=0} creates object called 'color' with r,g,b fields color{r=1 g=0 b=0} constructs instance of color class with r,g,b parameters These are EQUIVALENT unless there is a constructor, e.g. color{construct(r,g,b){this.rgb=r+g*2^8+b*2^16}}

This is an example of class name as variable name. In this context color is both a variable with name 'color' and of type Color.

Setter Problem

cats=[cat{color=brown},cat{color=yellow}] ok, two cats cats={cat{color=brown};cat{color=yellow}} danger, cat property gets reassigned! really? cats(){color=green;sleep 1;color=blue} ok, two setters in sequence

Then these two objects should still behave very similarily. Especially the constructor arguments should be unmodified and are automatically accessible: color.r==1 no matter what.

Assignment and object creation foo{bar:3} #object creation foo(bar:3) #object creation if (implicit) constructor, else function call foo:{bar:3} #property assignment (nested objects) foo={bar:3} #variable assignment (of calling context)

foo:=(x y){x+y} # function creation :foo(x y){x+y} # function creation to foo(x y){x+y} # function creation

Home

Philosophy

data & code blocks

features

inventions

evaluation

keywords

iteration

tasks

examples

todo : bad ideas and open questions

⚠️ specification and progress are out of sync

Clone this wiki locally