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allow join midgame

allow join midgame #20

name: 'Storybook Tests'
on: push
jobs:
test:
timeout-minutes: 60
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-node@v4
with:
node-version: '20'
- name: Install dependencies
run: |
rm -rf node_modules package-lock.json
npm install
npm install @rollup/rollup-linux-x64-gnu @rollup/rollup-linux-x64-musl --save-optional
npm install @swc/core-linux-x64-gnu @swc/core-linux-x64-musl --save-optional
npm install @esbuild/linux-x64 --save-optional
npm rebuild rollup @swc/core esbuild
- name: Install Playwright browsers
run: npx playwright install --with-deps
- name: Build and Test Storybook
env:
DEBUG_PRINT_LIMIT: 10000
NODE_ENV: production
run: |
# Build Storybook with explicit Rollup path
ROLLUP_NATIVE_PATH="$(pwd)/node_modules/@rollup/rollup-linux-x64-gnu/rollup.linux-x64-gnu.node" npm run build-storybook --quiet
# Create coverage directory
mkdir -p coverage/storybook
# Start server and run tests with increased timeout and reduced workers
npx concurrently -k -s first -n "SB,TEST" -c "magenta,blue" \
"npx http-server storybook-static --port 6006 --silent" \
"npx wait-on tcp:127.0.0.1:6006 && npm run test-storybook -- --maxWorkers=2 --testTimeout=60000 --coverage --coverageDirectory=coverage/storybook"
- name: Upload coverage reports
if: always()
uses: actions/upload-artifact@v4
with:
name: storybook-coverage
path: coverage/storybook/
if-no-files-found: warn