TL;DR - simple, fast, and effective model compression
Download the scripts for compressing/decompressing AI Models:
wget -i https://raw.githubusercontent.com/zipnn/zipnn/main/scripts/scripts.txt
To compress a file:
python3 zipnn_compress_file.py model_name
To decompress a file:
python3 zipnn_decompress_file.py compressed_model_name.znn
There are also scripts to compress/decompress all files in a folder:
In the realm of data compression, achieving a high compression/decompression ratio often requires careful consideration of the data types and the nature of the datasets being compressed. For instance, different strategies may be optimal for floating-point numbers compared to integers, and datasets in monotonic order may benefit from distinct preparations.
ZipNN is a lossless compression library optimized for numbers/tensors in the Foundation Models environment, designed to automatically prepare the data for compression according to its type. By simply calling zipnn.compress(data), users can rely on the package to apply the most effective compression technique under the hood.
Click here to explore the options we use for different datasets and data types
Given a specific data set, ZipNN automatically rearranges the data according to it's type, and applies the most effective techniques for the given instance to improve compression ratios and speed. It is especially effective for BF16 models, typically saving 33% of the model size, whereas with models of type FP32 it usually reduces the model size by 17%.
Some of the techniques employed in ZipNN are described in our paper: Lossless and Near-Lossless Compression for Foundation Models A follow up version with a more complete description is under preparation.
Currently, ZipNN compression methods are implemented on CPUs, and GPU implementations are on the way.
Below is a comparison of compression results between ZipNN and several other methods on bfloat16 data.
Compressor name | Compression ratio / Output size | Compression Throughput | Decompression Throughput |
---|---|---|---|
ZipNN v0.2.0 | 1.51 / 66.3% | 1120MB/sec | 1660MB/sec |
ZSTD v1.56 | 1.27 / 78.3% | 785MB/sec | 950MB/sec |
LZ4 | 1 / 100% | --- | --- |
Snappy | 1 / 100% | --- | --- |
- Gzip, Zlib compression rate are similar to ZSTD, but much slower.
- The above results are for a single-threaded compression (Working with chunks size of 256KB).
- Similar results with other BF16 Models such as Mistral, Lamma-3, Lamma-3.1, Arcee-Nova and Jamba.
pip install zipnn
git clone [email protected]:zipnn/zipnn.git
cd zipnn
We are using two submodules:
- Cyan4973/FiniteStateEntropy [https://github.com/Cyan4973/FiniteStateEntropy]
- facebok/zstd [https://github.com/facebook/zstd] tag 1.5.6
git submodule update --init --recursive
Compile locally using pip
pip install -e .
This project requires the following Python packages:
- numpy
- zstandard
- torch
- For lz4 method:
pip install lz4
- For snappy method:
pip install python-snappy
You can integrate zipnn compression and decompression into your own projects by utilizing the scripts available in the scripts folder. This folder contains the following scripts:
zipnn_compress_file.py
: For compressing an individual file.zipnn_decompress_file.py
: For decompressing an individual file.zipnn_compress_path.py
: For compressing all files under a path.zipnn_decompress_path.py
: For decompressing all files under a path.
Compress one file:
python zipnn_compress_file.py model_name
Decompress one file:
python zipnn_decompress_file.py model_name.znn
For detailed information on how to use these scripts, please refer to the README.md file located in the scripts folder.
You can use the package manually, like so:
Import zipnn:
from zipnn import ZipNN
Instance class:
zpn = ZipNN(method='zstd', input_format='torch')
Create a 1MB tensor with random numbers from a uniform distribution between -1 and 1 The dtype is bfloat
import torch
original_tensor = torch.rand(10124*1024, dtype=torch.bfloat16) * 2 - 1
Compression:
compressed_data = zpn.compress(original_tensor)
Decompression:
decompressed_data = zpn.decompress(compressed_data)
Check for correctness:
torch.equal(original_tensor, decompressed_data)
In this example, ZipNN compresses and decompresses 1MB of a random number between -1 to 1 in a torch.tensor format.
> python3 simple_example.py
...
Are the original and decompressed byte strings the same [TORCH]? True
In this example, ZipNN and ZSTD compress and decompress 1GB of the Granite model and validate that the original file and the decompressed file are equal.
The script reads the file and compresses and decompresses in Byte format.
> python3 simple_example_granite.py
...
Are the original and decompressed byte strings the same [BYTE]? True
In this example, ZipNN compresses a full model hosted on the Hugging Face AI-Hub.
From the model's directory (which can be forked locally. Make sure you git lfs pull upstream
before continuing) run:
python3 zipnn_compress_path.py safetensors --path .
Add the compressed weights to git-lfs tracking
git lfs track "*.znn" &&
sed -i 's/.safetensors/.safetensors.znn/g' model.safetensors.index.json &&
git add *.znn .gitattributes model.safetensors.index.json
git rm *.safetensors
Done! Now push the changes as per the documentation.
To use the model simply run our ZipNN Hugging Face patch before proceeding as normal:
from zipnn import zipnn_hf_patch
zipnn_hf_patch()
# Load the model from your compressed Hugging Face model card as you normally would
...
You can test Jamba-v0.1-ZipNN-Compressed and granite-7b-instruct-ZipNN-Compressed yourself (both compressed to 67% their original sizes - which could save ~1PB for ai21labs Jamba-v0.1 and ~30TB for ibm-granite granite-7b-instruct of monthly downloads).
The default configuration is ByteGrouping of 4 with vanilla ZSTD (running with 8 threads), and the input and outputs are "byte". For more advanced options, please consider the following parameters:
-
method
: Compression method, Supporting zstd, lz4, snappy (default value = 'zstd'). -
input_format
: The input data format, can be one of the following: torch, numpy, byte (default value = 'byte'). -
bytearray_dtype
: The data type of the byte array, if input_format is 'byte'. If input_format is torch or numpy, the dtype will be derived from the data automatically (default value = 'float32'). -
threads
: The maximum threads for the compression and the bit manipulation. If 0, the code decides according to the dataset length (default value = 1). -
compression_threshold
: Save original buffer if not compress above the threshold (default value = 0.95). -
check_th_after_percent
: Check the compression threshhold after % from the number of chunk and stop compressing if not pass the compression_threshold. (default value = 10[%]). -
byte_reorder
: Number of grouping. The format is the following:-
Bit Format:
[7]
- Group 0/1: 4th Byte[6-5]
- Group 0/1/2: 3rd Byte[4-3]
- Group 0/1/2/3: 2nd Byte[2-0]
- Group 0/1/2/3/4: 1st Byte
-
Examples:
- bg16: Two groups -
0_00_01_010
(decimal 10) - fp32: Four groups -
1_10_11_100
(decimal 220) - int32: Truncate two MSBs -
0_00_01_001
(decimal 9)
- bg16: Two groups -
-
-
reorder_signbit
: This parameter controls the reordering of the sign bit for float32 or bfloat16 to improve compression. Options are:255
: No reordering of the sign bit.16
: Reorders the sign bit for bfloat16.32
: Reorders the sign bit for float32.0
: Automatically decides based on the data type (default value = 0).
-
compression_chunk
: Chunk size for compression. (default value = 256KB).
Click here to explore additional ZipNN configuration options
Run tests for Byte/File input types, Byte/File compression types, Byte/File decompression types.
python3 -m unittest discover -s tests/ -p test_suit.py
We are excited to hear your feedback!
For issues and feature requests, please open a GitHub issue.
We welcome and value all contributions to the project!
- Change ZipNN suffix from .zpn to .znn
-
Prepare dtype16 (BF16 and FP16) for multi-threading by changing its C logic. For each chunk, byte ordering, bit ordering, and compression are processed separately.
-
Integrate the Streaming support into zipnn python code.
-
Add support for Streaming when using outside scripts
-
Fix bug: Compression didn't work when compressing files larger than 3GB
-
Change the byte ordering implementation to C (for better performance).
-
Change the bfloat16/float16 implementation to a C implementation with Huffman encoding, running on chunks of 256KB each.
-
Float 32 using ZSTD compression as in v0.1.1
-
Add support with uint32 with ZSTD compression.
- Python implementation of compressing Models, float32, float15, bfloat16 with byte ordering and ZSTD.
@article{hershcovitch2024lossless,
title={Lossless and Near-Lossless Compression for Foundation Models},
author={Hershcovitch, Moshik and Choshen, Leshem and Wood, Andrew and Enmouri, Ilias and Chin, Peter and Sundararaman, Swaminathan and Harnik, Danny},
journal={arXiv preprint arXiv:2404.15198},
year={2024}
}