Releases: okmika/GameDataListMerger
Releases · okmika/GameDataListMerger
1.0.4 RC
Major changes in this release:
- Added work-around for certain malformed GDLs as a result of a bug in NX Editor's YML library (the merger will fix the errors automatically when packaging)
- Slightly changed the GDL changelog format for smaller file sizes
This is now stable enough to be considered a release candidate and should generally work
1.0.3 Beta
Major feature in this release:
- Save metadata will now properly update (
SaveDataOffsetPos
,SaveDataSize
, and related data). Thanks todt12345
on GameBanana for the Python code that calculated all these properly.
1.0.2 Beta
- Fixed bool values causing exceptions during merge
1.0.1 Beta
Major changes in this release:
- Fix an issue where changes to the
Int
table caused exceptions when merging. - Work-around for some mods defining
Int32
/UInt32
values for tables that are supposed to containInt64
/UInt64
. - Fix an issue where additions to the
Struct
table would cause an exception. - Automatically attempt to remove read-only attribute on files when copying from a read-only dump.
1.0 Beta 1
Initial release