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Blood: Assign unique channel to cultist death cry #857

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merged 1 commit into from
Oct 25, 2024

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@tmyqlfpir tmyqlfpir commented Oct 23, 2024

This PR fixes an oversight introduced in #854

I fixed it by giving cultist death callout sfx their own unique channel, and created a new bitflag (8) for sfx so it won't assign a tracking pointer to the sprite. This means it'll behave exactly like a channel-less sfx but won't be free'd until the sfx has finished playing.

Fixes #804

@Hendricks266 Hendricks266 merged commit a9348dc into nukeykt:master Oct 25, 2024
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@tmyqlfpir tmyqlfpir deleted the fix-cultist-death-rattle-sfx branch October 25, 2024 03:10
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[NBlood] Enemy death sounds randomly cut out
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