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Gives items to new players and provides an easy to use command for setting the items.

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SimpleStarterKits

This simple yet powerful plugin gives new players starter kits.

How to install: (spoilers)

  1. Download the jar file (image arrow at download)
  2. Drop it in your plugins folder (arrow at folder)
  3. Reload or restart your server (image with two arrows)

How to use:

  1. Fill your inventory with the items you want to set as the starter kit. This works for written books, armor, offhand items, enchanted items, custom nbt data, etc.
  2. Type "/simplestarterkits set" in the chat and press enter.
  3. There is no three. It's as simple as that.

Want to check what your new players are getting? Enter "/simplestarterkits give" in the chat. You'll receive a starter kit so you can verify what your players are getting.

Why you should use this instead of other plugins:

  1. It's up-to-date. Unlike (starter kits starterkits, https://dev.bukkit.org/projects/starter-kit, or https://dev.bukkit.org/projects/starterkit), it doesn't generate errors, and it works on the latest version of minecraft.
  2. It's powerful. Unlike firstjoinplus, it saves item location, nbt data, and custom data.
  3. It's simple. Unlike simple kits, this is a starter kit plugin, not a kits plugin. That means we're dedicated to making starter kits as easy to use as possible. You don't need to go through complicated configs or documentation

Features:

  • Save kits with one command!
  • Preserves item enchantments, lore, location in inventory and more!
  • Data is saved in .yml files for easy editing!

Example kits:
(banners arranged in hi)
(written book with colors)
(potions, spawn eggs, fireworks, and command blocks)
(dyed leather armor with unbreakable lore & name sword with banner shield with skulls and potions)
(custom enchants and some other plugin)
If you can get it, SimpleStarterKits can set it!

Configs:
(spoiler: Config.yml (Main config)) #Some minimal settings (You don't have to edit them)

#Give kits to new players? (true,false) give: true

#What the starter kit is saved under in kits.yml starter-kit-name: "starter-kit"

#Message if the player already has items in their inventory conflict-message: "You received a starter kit, but you already had items in your inventory! The conflicting items were dropped."

#Are new players ones not seen before by the server or the plugin? (server,plugin) #For example, a player who played on the server before the plugin was installed would not have been seen before by the plugin #Players who the plugin has seen before are stored in played_before.yml new: "plugin"

(spoiler: kits.yml) (kits.yml)

(spoiler: played_before.yml)



Full list of savable attributes (copied from bob):
Location in inventory.
Name, Lore.
Enchantments.
Potion Effects.
Leather Armor Color.
Book Enchantments.
Written Books.
Fireworks Attributes.
Banner, Shields Attributes.
Skull Textures.
Item Flags.
Unbreakable Tag.
NBT Tags.
Attributes Modifiers.
%player% variable in name and lore.
PlaceholderAPI static variables in name and lore.

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