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Criteria

Nicolas Gasco edited this page May 7, 2022 · 5 revisions
  • The management of your window must remain smooth
  • Display different wall textures that vary depending on which side the wall is facing
  • Set the floor and ceiling colors to two different ones
  • Rules:
    • Left and right arrow keys -> look left and right in the maze.
    • W, A, S, D -> move the point of view
    • ESC -> close the window and quit the program cleanly
    • Click red cross -> close the window and quit the program cleanly
    • Use of images of the minilibX is strongly recommended
  • Map:
    • 6 possible characters: 0 empty space, 1 wall, and N,S,E, W -> player’s start position and orientation.
    • Map must be closed/surrounded by walls
    • Except for the map content, each type of element can be separated by one or more empty line(s)
    • Except for the map, each type of element can be set in any order in the file.
    • Except for the map, each type of information from an element can be separated by one or more space(s)
    • Spaces are a valid part of the map
  • Each element firsts information is the type identifier: NO, SO, EA, WE, F, C
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