OverlayPlugin 0.11.3
- Fixed #59: OverlayPlugin overlays shouldn't accept input focus (this could caused reduced FPS in-game after clicking on an overlay)
- Optimized EnmityEventSource: If the enmity overlays caused stutter or other issues, this should fix it. Collecting enmity data now takes a fraction of the previous time (~35ms -> ~3ms).
- Improved ACTWS shim: This fixes the MopiMopi buttons. Screenshots aren't implemented, yet, but ending encounters works.
- New OverlayPlugin installations default to sorting by DPS
- Loading OverlayPlugin before
ACT_FFXIV_Plugin.dll
should work now - Dropped the minimum required .NET Framework version down to 4.6.1 (the same as the FFXIV parser)
- Improved startup speed
- Updated the AddonExample project (@qitana)
- Added a site with some documentation on the new overlay API and some other stuff: https://ngld.github.io/OverlayPlugin/
- Updated translations: Chinese (@ShadyWhite) and Japanese (@qitana)
Please let me know if you find any bugs, either here or on the FFXIV ACT Discord.
The .7z
and .zip
downloads are identical. Just different archive formats. Download whichever is easier for you to extract.
Some notes for new users:
- Make sure you disable the old OverlayPlugin and restart ACT before adding this plugin.
- Don't overwrite the old OverlayPlugin with this one, extract the archive into a new folder.
- If you get a message complaining about a missing
CefSharp.Core.dll
, make sure you have the MS Visual C++ Redistributable for Visual Studio 2019 installed. - Make sure no
OverlayPlugin*.dll
orHtmlRenderer.dll
files are in your ACT folder.