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[1.21.3] Render Minecraft logo as builtin mods logoFile
#1617
base: 1.21.x
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Last commit published: 86fa3ac69f08bd0bd53cac6560ab4656b909f8bc. PR PublishingThe artifacts published by this PR:
Repository DeclarationIn order to use the artifacts published by the PR, add the following repository to your buildscript: repositories {
maven {
name 'Maven for PR #1617' // https://github.com/neoforged/NeoForge/pull/1617
url 'https://prmaven.neoforged.net/NeoForge/pr1617'
content {
includeModule('net.neoforged', 'testframework')
includeModule('net.neoforged', 'neoforge')
}
}
} MDK installationIn order to setup a MDK using the latest PR version, run the following commands in a terminal. mkdir NeoForge-pr1617
cd NeoForge-pr1617
curl -L https://prmaven.neoforged.net/NeoForge/pr1617/net/neoforged/neoforge/21.3.4-beta-pr-1617-pr-mc-logo/mdk-pr1617.zip -o mdk.zip
jar xf mdk.zip
rm mdk.zip || del mdk.zip To test a production environment, you can download the installer from here. |
The way this is implemented I do not have access to the positional data, only the width/height which is using constants from That being said what you provided doesnt look moved necessarily, just larger in size, might I ask how large yours is? |
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Rebased to include #1615 rather than needing to be manually applied locally |
Redirects mod container
logoFile
generation/rendering to simply render the built in vanilla logo png file when viewing the built in Minecraft mod info.Fixes #1616 depends on #1615
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