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Add RenderGuiLayerEvent.Pre#isGoingToRender(), allowing to determine whenever layer is actually going to render on screen #4034

Add RenderGuiLayerEvent.Pre#isGoingToRender(), allowing to determine whenever layer is actually going to render on screen

Add RenderGuiLayerEvent.Pre#isGoingToRender(), allowing to determine whenever layer is actually going to render on screen #4034