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Fixed Crosshairs of some weapons
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gtnardy committed Oct 2, 2021
1 parent 6cf0bea commit b4549e2
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions Package/Server/Index.lua
Original file line number Diff line number Diff line change
Expand Up @@ -346,7 +346,7 @@ Quaternius = {
weapon:SetAnimationReload("nanos-world::AM_Mannequin_Reload_Rifle")

weapon:SetMagazineMesh("nanos-world::SM_AP5_Mag_Empty")
weapon:SetCrosshairMaterial("nanos-world::MI_Crosshair_RegularX")
weapon:SetCrosshairMaterial("nanos-world::MI_Crosshair_Regular_X")

return weapon
end,
Expand Down Expand Up @@ -381,7 +381,7 @@ Quaternius = {
weapon:SetAnimationReload("nanos-world::AM_Mannequin_Reload_Rifle")

weapon:SetMagazineMesh("nanos-world::SM_AP5_Mag_Empty")
weapon:SetCrosshairMaterial("nanos-world::MI_Crosshair_RegularX")
weapon:SetCrosshairMaterial("nanos-world::MI_Crosshair_Regular_X")

return weapon
end,
Expand Down Expand Up @@ -416,7 +416,7 @@ Quaternius = {
weapon:SetAnimationReload("nanos-world::AM_Mannequin_Reload_Rifle")

weapon:SetMagazineMesh("nanos-world::SM_AK47_Mag_Empty")
weapon:SetCrosshairMaterial("nanos-world::MI_Crosshair_RegularX")
weapon:SetCrosshairMaterial("nanos-world::MI_Crosshair_Regular_X")

return weapon
end,
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