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Casual 2D shooter inspired by Moorhuhn. This is the original version made with python on top of a custom pygame-powered engine.

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moonburnt/WeirdLand-Alpha

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WeirdLand

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Description:

WeirdLand is a WIP arcade shooting game, heavily inspired by Moorhuhn. Visually, I've tried to recreate the aestetics of NES/SNES-inspired flash/XBLA games (hopefully it was somewhat successfull).

Project Status:

Demo. For now, there are still plenty of things left to implement, but basics are kind of there.

Gameplay Preview:

simplescreenrecorder-2022-02-08_18.09.02.mp4

TODO:

  • At least 5 enemy types (3 already implemented).
  • Random environment events (rare creatures that spawn once in eternity, meteors, explosives that can clean whole map, etc).
  • Achievements. Well... maybe?

Building Game Natively:

For now, its only possible to create native builds for linux.

  • cd into game's directory
  • Create virtual environment inside: virtualenv .venv && source .venv/bin/activate
  • Run build.sh: chmod +x ./build.sh && ./build.sh

If everything has went successfully, you will get game's binary in ./build/WeirdLand/{name-of-platform}/

License:

GPLv3

For licenses of media used in this game - check Assets/license.txt

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Casual 2D shooter inspired by Moorhuhn. This is the original version made with python on top of a custom pygame-powered engine.

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