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0.6.0 -> 0.6.1
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See changelog for more info
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Gocnak committed Oct 27, 2016
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49 changes: 17 additions & 32 deletions changelog.txt
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0.6.1
Slight Annoyance Alleviated
Added "Do not show again" checkboxes to version/zone warning MessageBoxes
Suggestions
Changed settings panel to disable child checkboxes (suggestion by Enjoy.)
Changed sv_noclipspeed to scale to maxvel (suggestion by lody)
Fixes
Fixed checkpoints being corrupted upon map load
Fixed (most) crashes with changing resolution and exiting the game
Fixed ReplayUI to better scale for 1080p
Prevent playback of replays with different tickrate than current (will revist)
Fixed maps that crashed when using a fade-in trigger
Fixed spawn searching to prioritize info_player_start over info_player_(counter)terrorist
Fixed bug with cursor disappearing when net_graph was turned on
Fixed maps that use detail objects (for real this time)

0.6.0
New Replay UI
Like DemoUI, a window to control playback of Replay files
Expand Down Expand Up @@ -44,35 +60,4 @@ Fixes, Baby
Fixed player_speedmod not setting player speed
Fixed offset bug with spectating a replay in chase mode
Fixed the mapfinished panel to not prematurely close if player goes out of end trigger
Fixed mom_restart not resetting player progress (stored in target name)

0.5.0
New Main Menu UI
Thanks to NicolasDe from Project-9 for GameUI2
New background (from tutorial levels) to accomodate the shininess
Play Replays from Leaderboards
Right-clicking when the leaderboards are open will allow you to right click a run and "Watch Replay"
More functionality in future updates!
Contact/Feedback Panel
Introduced a panel for in-game feedback, available in the menu.
Overhauled Settings Panel
Changed to tabular settings, includes four new Tabs:
"Controls" for momentum-specific controls settings
"HUD Settings" for HUD-related momentum settings
"Run Comparisons" for settings regarding the comparisons panel
"Replays" for replay-related settings (just translucence for Alpha)
Accurate Timer Fix
Fixed offset calculations by using a new method to calculate them
Bug/Other fixes
Fixed potential bug with saving times to file
Fixed empty node graphs building
Changed practice mode to enable when no inputs are pressed
Fixed RichText highlighting to properly display highlighted text
Fixed replays recording paused frames
Fixed animations for player jumping and zone enter speed on the HUD speedometer
Fixed the zone buffer for the comparisons panel
Fixed the Changelog panel to properly scroll to top upon load
Removed ability to save/load (use the checkpoint menu instead!)
Fixed Biohazard90's Source Shader Editor (faulty config)
Fixed Version Update panel showing when you have a higher version than master
Fixed a bug in the blockfix system with incorporating the mom_bhop_playblocksound cvar
Fixed mom_restart not resetting player progress (stored in target name)
2 changes: 1 addition & 1 deletion mp/src/game/shared/momentum/mom_shareddefs.h
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// Main Version (0 is prealpha, 1 is alpha, 2 is beta and 3 is release)​.Main feature push (increment by one for each)​.​Small commits or hotfixes​
// When editing this, remember to also edit version.txt on the main dir of the repo
// If you have any doubts, please refer to http://semver.org/
#define MOM_CURRENT_VERSION "0.6.0"
#define MOM_CURRENT_VERSION "0.6.1"


// Gamemode for momentum
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2 changes: 1 addition & 1 deletion version.txt
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0.6.0
0.6.1

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