Essentially abandoned. I'll try to keep it updated to the latest version of minecraft, but dont expect any content updates for quite a while. Just got a lot of other things id rather do, yah know?
Behold, my stuff.
Various blocks, items, tools and mechanics that Milkev would consider essential to any* playthrough of minecraft.
In the future this should come to have a fair bit more content! I've got lots of plans, though I don't know how to program most of them, so it will be a lot of learning for me.
All (future and present) blocks, items, tools and mechanics have configs to individually enable / disable them, as well as change their values
Items
Extendo Grips
3 tiers of trinkets-equippable items that increase the players attack reach and block reachFlight Charm
A super original item that enables creative-like flight while equippedTool Belt
A belt that allows you to swap out your hotbar with a second hotbar when using its keybindDonut
An equippable donut that allows the player to eat even when at max hunger.Jelly Filled Donut
In addition to the effects of the regular Donut, the Jelly Filled Donut continuously fills your hunger and saturation.Condensed Rotten Flesh
Crafted with 5 rotten flesh, you can smelt or smoke this to get leatherMechanics Changes
Instant Shield Block
Shields block instantly instead of having an invisible delayShield Surfing (off by default)
Holding up a shield nullifies fall damageDatapack Style Changes
Milkevs Custom Rules
From a private datapack I made a while ago. This makes the following changes;-Cobwebs are craftable from string and vice versa just like other material blocks
-Ancient debris is effected by fortune (drops scrap, use silk touch if you want the debris itself)
-Wheat is properly effected by fortune (in vanilla only the seeds are)
Fabric only, if anyone wants to port it to forge hmu or make a pull request but I'm not doing it myself.