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Merge pull request #480 from Microsoft/user/sebmerry/UpdateTargetSDKT…
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…o1809

Update d3dx12.h and target samples to the 1809 sdk
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sebmerry authored Oct 9, 2018
2 parents 4b5c52f + 7f3c214 commit 96fcc20
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -34,7 +34,7 @@ It came from a desire to quickly dive into graphics and performance experiments.

## Requirements
* Windows 10
* [Visual Studio 2017](https://www.visualstudio.com/) with the [Windows 10 April 2018 Update SDK](https://developer.microsoft.com/en-US/windows/downloads/windows-10-sdk)
* [Visual Studio 2017](https://www.visualstudio.com/) with the [Windows 10 October 2018 Update SDK (17763)](https://developer.microsoft.com/en-US/windows/downloads/windows-10-sdk)

## Contributing
We're always looking for your help to fix bugs and improve the samples. File those pull requests and we'll be happy to take a look.
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2 changes: 1 addition & 1 deletion Samples/Desktop/D3D1211On12/src/D3D1211On12.vcxproj
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<Keyword>Win32Proj</Keyword>
<RootNamespace>D3D1211On12</RootNamespace>
<ProjectName>D3D1211On12</ProjectName>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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956 changes: 869 additions & 87 deletions Samples/Desktop/D3D1211On12/src/d3dx12.h

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2 changes: 1 addition & 1 deletion Samples/Desktop/D3D12Bundles/src/D3D12Bundles.vcxproj
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<Keyword>Win32Proj</Keyword>
<RootNamespace>D3D12Bundles</RootNamespace>
<ProjectName>D3D12Bundles</ProjectName>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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956 changes: 869 additions & 87 deletions Samples/Desktop/D3D12Bundles/src/d3dx12.h

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<Keyword>Win32Proj</Keyword>
<RootNamespace>D3D12DepthBoundsTest</RootNamespace>
<ProjectName>D3D12DepthBoundsTest</ProjectName>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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956 changes: 869 additions & 87 deletions Samples/Desktop/D3D12DepthBoundsTest/src/d3dx12.h

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<Keyword>Win32Proj</Keyword>
<RootNamespace>D3D12DynamicIndexing</RootNamespace>
<ProjectName>D3D12DynamicIndexing</ProjectName>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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956 changes: 869 additions & 87 deletions Samples/Desktop/D3D12DynamicIndexing/src/d3dx12.h

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<Keyword>Win32Proj</Keyword>
<RootNamespace>D3D12ExecuteIndirect</RootNamespace>
<ProjectName>D3D12ExecuteIndirect</ProjectName>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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956 changes: 869 additions & 87 deletions Samples/Desktop/D3D12ExecuteIndirect/src/d3dx12.h

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<Keyword>Win32Proj</Keyword>
<RootNamespace>D3D12Fullscreen</RootNamespace>
<ProjectName>D3D12Fullscreen</ProjectName>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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2 changes: 1 addition & 1 deletion Samples/Desktop/D3D12HDR/src/D3D12HDR.vcxproj
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<Keyword>Win32Proj</Keyword>
<RootNamespace>D3D12HDR</RootNamespace>
<ProjectName>D3D12HDR</ProjectName>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<Keyword>Win32Proj</Keyword>
<RootNamespace>D3D12HelloBundles</RootNamespace>
<ProjectName>D3D12HelloBundles</ProjectName>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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