SOUL (Simulation of Objects in Unity for Learning) is an interactive web application designed for simulating rigid bodies. It allows users to control and manipulate properties like weight, volume, and mass, observing the corresponding changes in real-time. The project aims to enhance learning through interactive simulation.
Recorded Demo: YouTube Link
- Purpose: Educational tool for understanding the physics of rigid bodies and other topics.
- Key Features: User control over object properties, real-time simulation feedback.
- Technology: Developed using Unity and JS.
This project was developed as part of the final year evaluation for our Bachelor of Technology degree. It represents a collaborative effort to merge technology and education in an innovative way.
For a detailed understanding of SOUL, refer to our published paper: SOUL: Simulation of Objects in Unity for Learning