Skip to content

Commit

Permalink
Revert "feet wiggle and inheritance for future multiplayer"
Browse files Browse the repository at this point in the history
This reverts commit 975bdd1.
  • Loading branch information
matthewperiut committed Oct 3, 2020
1 parent f28b52d commit ffba211
Show file tree
Hide file tree
Showing 9 changed files with 219 additions and 280 deletions.
2 changes: 0 additions & 2 deletions Kiwifield/Kiwifield.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -148,7 +148,6 @@
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="camera.cpp" />
<ClCompile Include="character.cpp" />
<ClCompile Include="editor.cpp" />
<ClCompile Include="files.cpp" />
<ClCompile Include="image.cpp" />
Expand All @@ -161,7 +160,6 @@
</ItemGroup>
<ItemGroup>
<ClInclude Include="camera.h" />
<ClInclude Include="character.h" />
<ClInclude Include="editor.h" />
<ClInclude Include="files.h" />
<ClInclude Include="const.h" />
Expand Down
33 changes: 12 additions & 21 deletions Kiwifield/Kiwifield.vcxproj.filters
Original file line number Diff line number Diff line change
Expand Up @@ -34,9 +34,6 @@
<Filter Include="Header Files\bases">
<UniqueIdentifier>{a08baa8f-aa28-4867-86d9-635c5866a94e}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\entity">
<UniqueIdentifier>{61f3cae3-9167-4339-a95b-f599ae9e3a1e}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
Expand Down Expand Up @@ -69,11 +66,17 @@
<ClCompile Include="lodepng.cpp">
<Filter>Source Files\Utilities\filesystem</Filter>
</ClCompile>
<ClCompile Include="character.cpp">
<Filter>Source Files\Entities</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="player.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="stage.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="editor.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="lodepng.h">
<Filter>Header Files\external</Filter>
</ClInclude>
Expand All @@ -83,6 +86,9 @@
<ClInclude Include="svpng.h">
<Filter>Header Files\external</Filter>
</ClInclude>
<ClInclude Include="camera.h">
<Filter>Header Files\bases</Filter>
</ClInclude>
<ClInclude Include="image.h">
<Filter>Header Files\bases</Filter>
</ClInclude>
Expand All @@ -92,20 +98,5 @@
<ClInclude Include="files.h">
<Filter>Header Files\bases</Filter>
</ClInclude>
<ClInclude Include="editor.h">
<Filter>Header Files\entity</Filter>
</ClInclude>
<ClInclude Include="player.h">
<Filter>Header Files\entity</Filter>
</ClInclude>
<ClInclude Include="camera.h">
<Filter>Header Files\entity</Filter>
</ClInclude>
<ClInclude Include="stage.h">
<Filter>Header Files\bases</Filter>
</ClInclude>
<ClInclude Include="character.h">
<Filter>Header Files\entity</Filter>
</ClInclude>
</ItemGroup>
</Project>
Binary file modified Kiwifield/assets/player.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
210 changes: 0 additions & 210 deletions Kiwifield/character.cpp

This file was deleted.

38 changes: 0 additions & 38 deletions Kiwifield/character.h

This file was deleted.

7 changes: 5 additions & 2 deletions Kiwifield/editor.cpp
Original file line number Diff line number Diff line change
@@ -1,7 +1,10 @@
#include "editor.h"
#include <iostream>

Editor::Editor(Stage& s, PixelGameEngine& g) : stage{ &s }, g{ &g } { }
Editor::Editor(Stage& s, PixelGameEngine& g)
{
this->stage = &s;
this->g = &g;
}

void Editor::manager()
{
Expand Down
Loading

0 comments on commit ffba211

Please sign in to comment.