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language: objective-c | ||
osx_image: xcode9.2 | ||
rvm: | ||
- 2.2 #see before_install for getting RVM stable. | ||
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env: | ||
- TRAVIS_TAG="Deploy-2019.1" PROJECT_NAME="CubeShooter" UNITY_PROJECT_PATH="./" DEPLOY_UNITYPACKAGE="path set in deploy script" | ||
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cache: | ||
directories: | ||
- $UNITY_DOWNLOAD_CACHE | ||
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before_install: | ||
- chmod a+x ./travis-build/*.sh | ||
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install: | ||
- cat /etc/hosts | ||
- ./travis-build/install-unity.sh | ||
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script: | ||
- ./travis-build/build.sh | ||
- ./travis-build/run-tests.sh | ||
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after_success: | ||
- ./travis-build/export-unity-package.sh | ||
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before_deploy: | ||
- DEPLOY_UNITYPACKAGE="$(ls -a release/*.zip | head -n 1)" | ||
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deploy: | ||
provider: releases | ||
api_key: $GITHUB_TOKEN | ||
file: $DEPLOY_UNITYPACKAGE | ||
skip_cleanup: true | ||
overwrite: true | ||
on: | ||
tags: true |
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#! /bin/sh | ||
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PROJECT_PATH=$(pwd)/$UNITY_PROJECT_PATH | ||
UNITY_BUILD_DIR=$(pwd)/Build | ||
LOG_FILE=$UNITY_BUILD_DIR/unity-win.log | ||
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ERROR_CODE=0 | ||
echo "Items in project path ($PROJECT_PATH):" | ||
ls "$PROJECT_PATH" | ||
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echo "Building project for Windows..." | ||
mkdir $UNITY_BUILD_DIR | ||
/Applications/Unity/Unity.app/Contents/MacOS/Unity \ | ||
-batchmode \ | ||
-nographics \ | ||
-silent-crashes \ | ||
-logFile \ | ||
-projectPath "$PROJECT_PATH" \ | ||
-buildWindows64Player "$(pwd)/build/win/ci-build.exe" \ | ||
-quit \ | ||
| tee "$LOG_FILE" | ||
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if [ $? = 0 ] ; then | ||
echo "Building Windows exe completed successfully." | ||
ERROR_CODE=0 | ||
else | ||
echo "Building Windows exe failed. Exited with $?." | ||
ERROR_CODE=1 | ||
fi | ||
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#echo 'Build logs:' | ||
#cat $LOG_FILE | ||
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echo "Finishing with code $ERROR_CODE" | ||
exit $ERROR_CODE |
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#! /bin/sh | ||
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PROJECT_PATH=$(pwd)/$UNITY_PROJECT_PATH | ||
UNITY_BUILD_DIR=$(pwd)/Build | ||
LOG_FILE=$UNITY_BUILD_DIR/unity-win.log | ||
EXPORT_PATH=$(pwd)/$PROJECT_NAME-v"$TRAVIS_TAG"-b"$TRAVIS_BUILD_NUMBER".unitypackage | ||
RELEASE_DIRECTORY=./release | ||
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ERROR_CODE=0 | ||
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echo "Creating package at=$EXPORT_PATH" | ||
mkdir $UNITY_BUILD_DIR | ||
/Applications/Unity/Unity.app/Contents/MacOS/Unity \ | ||
-batchmode \ | ||
-nographics \ | ||
-silent-crashes \ | ||
-logFile \ | ||
-projectPath "$PROJECT_PATH" \ | ||
-exportPackage "Assets" "$EXPORT_PATH" \ | ||
-quit \ | ||
| tee "$LOG_FILE" | ||
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if [ $? = 0 ] ; then | ||
echo "Created package successfully." | ||
ERROR_CODE=0 | ||
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echo "Packaging unity package into release..." | ||
#Preprare release unity package by packing into ZIP | ||
RELEASE_ZIP_FILE=$RELEASE_DIRECTORY/$PROJECT_NAME-v$TRAVIS_TAG.zip | ||
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mkdir -p $RELEASE_DIRECTORY | ||
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echo "Preparing release for version: $TRAVIS_TAG" | ||
cp "$EXPORT_PATH" "$RELEASE_DIRECTORY/"`basename "$EXPORT_PATH"` | ||
cp "./README.md" "$RELEASE_DIRECTORY" | ||
cp "./LICENSE" "$RELEASE_DIRECTORY" | ||
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echo "Files in release directory:" | ||
ls $RELEASE_DIRECTORY | ||
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zip -6 -r $RELEASE_ZIP_FILE $RELEASE_DIRECTORY | ||
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echo "Release zip package ready. Zipinfo:" | ||
zipinfo $RELEASE_ZIP_FILE | ||
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else | ||
echo "Creating package failed. Exited with $?." | ||
ls | ||
ERROR_CODE=1 | ||
fi | ||
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#echo 'Build logs:' | ||
#cat $LOG_FILE | ||
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echo "Export finished with code $ERROR_CODE" | ||
exit $ERROR_CODE |
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#! /bin/sh | ||
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# See https://unity3d.com/get-unity/download/archive | ||
# to get download URLs | ||
UNITY_DOWNLOAD_CACHE="$(pwd)/unity_download_cache" | ||
UNITY_OSX_PACKAGE_URL="https://download.unity3d.com/download_unity/292b93d75a2c/MacEditorInstaller/Unity-2019.1.0f2.pkg" | ||
UNITY_WINDOWS_TARGET_PACKAGE_URL="https://download.unity3d.com/download_unity/292b93d75a2c/MacEditorTargetInstaller/UnitySetup-Windows-Mono-Support-for-Editor-2019.1.0f2.pkg" | ||
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# Downloads a file if it does not exist | ||
download() { | ||
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URL=$1 | ||
FILE=`basename "$URL"` | ||
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# Downloads a package if it does not already exist in cache | ||
if [ ! -e $UNITY_DOWNLOAD_CACHE/`basename "$URL"` ] ; then | ||
echo "$FILE does not exist. Downloading from $URL: " | ||
mkdir -p "$UNITY_DOWNLOAD_CACHE" | ||
curl -o $UNITY_DOWNLOAD_CACHE/`basename "$URL"` "$URL" | ||
else | ||
echo "$FILE Exists. Skipping download." | ||
fi | ||
} | ||
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# Downloads and installs a package from an internet URL | ||
install() { | ||
PACKAGE_URL=$1 | ||
download $1 | ||
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echo "Installing `basename "$PACKAGE_URL"`" | ||
sudo installer -dumplog -package $UNITY_DOWNLOAD_CACHE/`basename "$PACKAGE_URL"` -target / | ||
} | ||
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echo "Contents of Unity Download Cache:" | ||
ls $UNITY_DOWNLOAD_CACHE | ||
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echo "Installing Unity..." | ||
install $UNITY_OSX_PACKAGE_URL | ||
install $UNITY_WINDOWS_TARGET_PACKAGE_URL |
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#! /bin/sh | ||
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echo "Skipping testing. No Tests implemented yet..." | ||
exit 0 |