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Releases: markuslerner/Particular

v0.8.0

05 Nov 18:46
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  • Add Particle.lock() method, remove some unused methods

v0.7.1

19 Oct 14:45
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v0.7.1 Pre-release
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  • Use gpu-calculated forces only, if this particle uses the global neighbors

v0.7.0

19 Oct 14:26
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v0.7.0 Pre-release
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  • Destroy and re-create gpu kernel, if number of particles has changed
  • Check, if collision is disabled for each particle

v0.6.1

18 Oct 14:09
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v0.6.1 Pre-release
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  • Make sure new GPUPhysics() works without supplying an object

v0.6.0

18 Oct 13:17
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v0.6.0 Pre-release
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  • Add GPUPhysics with gpu acceleration using gpu.js

v0.5.0

11 Oct 13:48
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v0.5.0 Pre-release
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  • Rollback to using Set – the speed improvements of arrays don't outweigh the advantages of using Sets
  • ⚠️ Attention: this breaks backward compatibility with exact version 0.4.0, but is compatible with version 0.3.0 and lower

v0.4.0

11 Oct 13:19
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v0.4.0 Pre-release
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  • Use faster arrays instead of Set for particles, neighbors etc.
  • ⚠️ Attention: this breaks backward compatibility, if particles or neighbors were accessed directly

v0.2.2

22 Sep 08:09
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v0.2.2 Pre-release
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  • Minor improvement: check, if force was modified at all

v0.2.1

18 Sep 12:41
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v0.2.1 Pre-release
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  • Add collisionBatchSize to SimplePhysics in order to improve Collision behavior performance

v0.1.0

18 Sep 12:39
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v0.1.0 Pre-release
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First release, still beta ...