Releases: lukis101/ParticleCloudVRC
Releases · lukis101/ParticleCloudVRC
1.2.2: Camera and prefab improvements
- Change camera layers to UiMenu- should reduce the source of crashing to exotic avatars and some parts of few worlds
- Set prefab default scale to
1
- should clear problems for some avatars if imported correctly - Enlarged computing shader quads and hid them from other cameras including player views
1.2: Data storage and tessellation setup improvements
Updated force parameters in included animations for more fluid response
Easier to change particle count - only input used mesh resolution and change the render texture sizes.
Particle count will be reduced if mesh resolution can not support the render texture resolution.