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use std::hash::{Hash, Hasher}; | ||
use std::mem; | ||
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use eframe::NativeOptions; | ||
use egui::{CentralPanel, ScrollArea, Ui}; | ||
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use egui_dnd::dnd; | ||
use egui_dnd::utils::shift_vec; | ||
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/// There are two ways to filter the list: | ||
/// | ||
/// 1. Just skip rendering items | ||
/// You will have to set the item spacing to 0 so the hidden items don't cause additional padding. | ||
#[allow(clippy::ptr_arg)] | ||
fn filter_by_skipping_items(ui: &mut Ui, filter: &str, items: &mut Vec<ItemType>) { | ||
let spacing = mem::replace(&mut ui.spacing_mut().item_spacing.y, 0.0); | ||
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dnd(ui, "dnd").show_vec(items, |ui, item, handle, _dragging| { | ||
if !item.number.to_string().contains(filter) { | ||
return; | ||
} | ||
ui.spacing_mut().item_spacing.y = spacing; | ||
handle.ui(ui, |ui| { | ||
ui.label(&item.number.to_string()); | ||
}); | ||
}); | ||
} | ||
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/// 2. Filter the source list | ||
/// This is a bit more complex but will work better if you e.g. | ||
/// use a virtual list to improve performance with a lot of items | ||
#[allow(clippy::ptr_arg)] | ||
fn filter_by_filtering_source_list(ui: &mut Ui, filter: &str, items: &mut Vec<ItemType>) { | ||
let mut filtered = items | ||
.iter_mut() | ||
// We enumerate so we can later get the original index | ||
.enumerate() | ||
.filter(|(_, item)| item.number.to_string().contains(filter)) | ||
.collect::<Vec<_>>(); | ||
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let response = dnd(ui, "dnd").show(filtered.iter_mut(), |ui, (_, item), handle, _dragging| { | ||
ui.horizontal(|ui| { | ||
handle.ui(ui, |ui| { | ||
ui.label(&item.number.to_string()); | ||
}); | ||
}); | ||
}); | ||
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if let Some(update) = response.final_update() { | ||
// Get the index the item had in the original vec | ||
let (original_index_from, _) = filtered[update.from]; | ||
let (original_index_to, _) = filtered[update.to]; | ||
// Get the original indices of the items for the update | ||
shift_vec(original_index_from, original_index_to, items); | ||
} | ||
} | ||
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struct ItemType { | ||
number: u32, | ||
} | ||
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impl Hash for ItemType { | ||
fn hash<H: Hasher>(&self, state: &mut H) { | ||
self.number.hash(state); | ||
} | ||
} | ||
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fn main() -> eframe::Result<()> { | ||
let mut items: Vec<_> = (0..1000).map(|number| ItemType { number }).collect(); | ||
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let mut filter = String::new(); | ||
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let mut filter_type = "skip"; | ||
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eframe::run_simple_native( | ||
"dnd filter demo", | ||
NativeOptions::default(), | ||
move |ctx, _| { | ||
CentralPanel::default().show(ctx, |ui| { | ||
ui.horizontal(|ui| { | ||
ui.label("Filter:"); | ||
ui.text_edit_singleline(&mut filter); | ||
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ui.label("Filter type:"); | ||
ui.selectable_value(&mut filter_type, "skip", "skip"); | ||
ui.selectable_value(&mut filter_type, "filter", "filter"); | ||
}); | ||
ScrollArea::vertical().show(ui, |ui| { | ||
ui.set_width(ui.available_width()); | ||
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if filter_type == "skip" { | ||
filter_by_skipping_items(ui, &filter, &mut items); | ||
} else { | ||
filter_by_filtering_source_list(ui, &filter, &mut items); | ||
} | ||
}) | ||
}); | ||
}, | ||
) | ||
} |